I think Oghma hates me

Pyr0mancer

Prince
Joined
Jan 18, 2008
Messages
542
Is it just me, or does Rites of Oghma almost never create new raw mana inside the builder's borders? Last 3 times I've built it, had exactly one raw mana node appear inside my borders. One.

In my most recent game as Bannor (Donal Lugh vs AV Sheaim = infinite army and no :gold:) I own maybe 1/4 of the world landmass, and not a single node popped inside my borders, out of the dozen or so that were created.

I understand it may be a balance thing (if someone's got the time to create the Rites, they really don't need much more mana) but still, it would be nice to know.
 
He prefers blonds.
 
I understand it may be a balance thing (if someone's got the time to create the Rites, they really don't need much more mana) but still, it would be nice to know.
Why would anyone do the ritual if they didn't need more mana? :lol:

Personally I've never built it, though. I prefer to just conquer the mana I want.
 
I never really build it, so I can't say from experience.

here is the code though:
Code:
		if iProjectType == gc.getInfoTypeForString('PROJECT_RITES_OF_OGHMA'):
			i = 7
			if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_DUEL'):
				i = i - 3
			if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_TINY'):
				i = i - 2
			if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_SMALL'):
				i = i - 1
			if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_LARGE'):
				i = i + 1
			if CyMap().getWorldSize() == gc.getInfoTypeForString('WORLDSIZE_HUGE'):
				i = i + 3
			cf.addBonus('BONUS_MANA',i,'Art/Interface/Buttons/WorldBuilder/mana_button.dds')
Code:
	def addBonus(self, iBonus, iNum, sIcon):
		listPlots = []
		for i in range (CyMap().numPlots()):
			pPlot = CyMap().plotByIndex(i)
			if (pPlot.canHaveBonus(gc.getInfoTypeForString(iBonus),True) and pPlot.getBonusType(-1) == -1 and pPlot.isCity() == False):
				listPlots.append(i)
		if len(listPlots) > 0:
			for i in range (iNum):
				iRnd = CyGame().getSorenRandNum(len(listPlots), "Add Bonus")
				pPlot = CyMap().plotByIndex(listPlots[iRnd])
				pPlot.setBonusType(gc.getInfoTypeForString(iBonus))
				if sIcon != -1:
					iActivePlayer = CyGame().getActivePlayer()
					CyInterface().addMessage(iActivePlayer,True,25,CyTranslator().getText("TXT_KEY_MESSAGE_RESOURCE_DISCOVERED",()),'AS2D_DISCOVERBONUS',1,sIcon,ColorTypes(8),pPlot.getX(),pPlot.getY(),True,True)

It is supposed to be random, and doesn't take the player into account. It will only make 4 to 10 in the world though (depending on map size).

I personally think this should be a repeatable ritual.
 
I went back and checked, and yeah it is 7 new nodes. Just seemed like more because a couple other events triggered the same turn, resulting in lots of blinking mini-map indicators. Oh, and I own around 1/3 of the world, not 1/4.

What I mean by not needing more mana is that if you can spare the time to build the Rites of Oghma, most likely you've already won and are in the mopping-up phase. As for why I built it if I didn't need more mana, well, quite frankly I had nothing better to do. Already have 3 each of Earth, Law, and Death mana, my capital's churning out 1 adept a turn, another city's building 16-xp Confessors every other turn, and my army's probably stronger than every other civ's combined due to Donal Lugh smacking down so many Pyre Zombies and Diseased Corpses.
 
Maybe not repeatable, but you could perform it a second time after you build birthrite regaained?
 
If you're FoL and your land is covered with forests/ancient forests/jungles, you're not going to get the nodes. The nodes won't appear on forested tiles.
 
KillerClowns is (are? :) ) correct. It would be possible to allow birthrite regained give the ability again, but that would be beyond my abilities. I don't see the point either.

Also, you could still limit how often it can be used (by team, player, or world) to some number other than 1.
 
I'm never saw Tali as female, but I did think that Oghma and Amathaon were. I thought that I'd even seen female pronouns used for them before, but recently male onces have been used.

For some reason I thought that it would be appropriate for every god to have the opposite gender as its main enemy: Sirona is Female and her enemy Aeron is male. Since Kilmorph is female, her enemy Tali should be male. Since Mammon is male, his enemy Oghma should be female.

Of course there are some exceptions here, like Junil (law) and Cammulos (Chaos) and Lugus (light) and Esus (shadow) all seem male. (The -os and -us Greek and Latin endings are basically always male after all, and we all know Junil's a guy)

I also thought each god should have the opposite gender as its and as his/ger Dragon, but the same as his/her Archangel (I'm ignoring Arawn's 2 archangels, not insinuating that he is a hermaphrodite :lol:). I believe that Acheron is referred to as Male while Bhall and Brigit are female, Drifa as Female while Mulcarn and Taranis are male, and Abashi as male while Ceridwen and Kanna are female. Since Eurabatres is referred to male, it seemed Amathaon should be female. Plus, aren't most fertility deities usually female? It seems odd to have a god of childbirth instead of a goddess.


So, which gods are female? Sirona, Nantosuelta, Kilmorph, Bhall, Ceridwen, ...anyone else?

5 out of 21 isn't a very good male-female ratio......Maybe FfH is Misogynistic after all!? ;) :lol: :lol: :p
 
I believe Oghma is referred to as male in the Obelisk event, and Abashi as female in the pedia entry (something about the Sheaim awakening Abashi and using her at the battle of whatever).

That makes what, Nantosuela, Kilmorph, Amathaon, Bhall, Sirona, and Ceridwen for six?
 
The "real" Oghma from Celtic mythology is definitely male. He married Etain, daughter of Diancecht, the God of Medicine, and fathered several children.
 
Amaethon is also male. That gives us 5 female gods, 2 good, 1 neutral, 2 evil.
 
@ MagisterCultuum: And i belive you err on Abashis gender.
Shes refered to as a female Dragon somewhere in the civelopedia isn't she? Could even be her entry right on.

@ Topic: Also dislike it being so random + so expensive + non-repeatable. Even though building it first and then going on conquest seems like an Option at times...
 
@ MagisterCultuum: And i belive you err on Abashis gender.
Shes refered to as a female Dragon somewhere in the civelopedia isn't she? Could even be her entry right on.

Yep, Abashi is female, one of the changelogs had her eyelashes done...

Still waiting for the updated hand bag wielding model though....
 
I think that there should be somethin that makes mana nodes be used up after a while. Then it would force you (or the AI) to built Rites of Oghma. Then it should spawn 15 or 20 new mana nodes.
 
I'm never saw Tali as female,... ....Maybe FfH is Misogynistic after all!? ;) :lol: :lol: :p

Maybe there are no correlations at all and you're over analyzing?

And how could Esus not be female? Guess he's just got legions of Svaltafar brides. . .

Yeah, but the code should maybe favour your own, non-citied lands, and even somehow chop forest.
 
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