I thought you got a free tech if you were first to Polytheism?

themoffster

Chieftain
Joined
Jan 2, 2002
Messages
72
I was sure I was first before in a game, so I started another on a tiny map with only two players on Chieftain level just to test it.

I went a civ that starts with Ceremonial Burial and made sure the other civ didn't have it.

After a quick non-stop 100% science I got to polytheism and never got my free tech.

What's wroong with that?
I'm running the latest version of C3C.

EDIT: Also to save starting a new thread, could someone give me definitions of the barbarian levels (sedentary, raging etc - what does each do?)
 
Nope, it's Philosophy. If you want to make sure you get a 'head start', be sure to be Seafaring to start with Alphabet, then go for Writing and then Philosophy (or Code of Laws, then Philosophy to get Republic as your free tech for an early government!).
 
The barbarian settings:

No Barbarians - no barbarians ;)
Sedentary - no barbarian camps/raids, only goody huts
Roaming - some camps, not a lot
Raging - more
The rest - more and more
 
To expand on Tomoyo's answer, the barbs spawn a stack of horsemen at each camp at the start of a new age. The number is determined by the level.

Roaming: 8
Rampant: 16
Raging: 24
 
Zakharov said:
To expand on Tomoyo's answer, the barbs spawn a stack of horsemen at each camp at the start of a new age. The number is determined by the level.

Roaming: 8
Rampant: 16
Raging: 24

This is interesting information! Thank's Zakharov :)
I always wondered why and when those horsies show up.
 
Zakharov said:
To expand on Tomoyo's answer, the barbs spawn a stack of horsemen at each camp at the start of a new age. The number is determined by the level.

I believe it's only the Middle Ages, and it happens when two civs reach that era.
 
Willem: It will happen again for industrial & modern. Many HOF games involve getting the AI isolated on a 1 tile island and owing just under the domination limit. That normally leaves about 1/3 of the land unoccupied and just begging for barbarians. If you decide to gift the survivor to a new age (to get the free tech from a scientific tribe), any babarian village will suddenly have an uprising. By that time barbarian horses are not much of a threat to muskets or infantry and are normally hunted down by cavalry & tanks before they can do any damage.
 
I just started a new game and I realised that I named one of the barb settings wrongly. :blush: Rampant should of course read Restless.

See what happens when you type from memory instead of checking the facts. ;)

Another point I thought of is that horsemen barbs are only produced once any civ researches Horseback Riding. Prior to that only warrior barbs are produce in camps.

Also I should reinforce denyd's point. The main reason you will see no uprisings at the start of the industrial and modern ages is because all of the land is usually filled by then. That doesn't mean they can't happen.
 
I once played a game as the Maya where I kept a barb camp intact at the end of the continent. I loaded 3 Javelin Throwers into the nearest city and waited for the end of the ancient era. While waiting, I got 2 slaves from the barbs. When the ancient era ended 16 horsemen charged out of the camp towards my city. I picked up another 6 slaves from that. Alas, the city's culture boundaries eventually encompassed the barb camp ending all the freebies.
 
gunkulator said:
I once played a game as the Maya where I kept a barb camp intact at the end of the continent. I loaded 3 Javelin Throwers into the nearest city and waited for the end of the ancient era. While waiting, I got 2 slaves from the barbs. When the ancient era ended 16 horsemen charged out of the camp towards my city. I picked up another 6 slaves from that. Alas, the city's culture boundaries eventually encompassed the barb camp ending all the freebies.

I once did this as the English, I got a lot of Man-O-Wars.
 
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