I want you lot to play my Civ game for me

Well, I could clear some of them if someone tells me what to promote the warrior to (Combat I, Woodsman I, City Raider II)

:)
 
combat to fight barbs.
 
Right, thanks. Can do at least a couple of turns now. I expect the barb axeman will attack next turn. I'll let you all know.
 
we need to reserch a tech. that gives us new military options i'll be gone untill 9:00 eastern standard time
 
Axeman Three healed (he was actually on 4.2, now 4.6). Barb Warrior came 1 sq closer but is not quite on our turf yet (4 sq from city).

4 turns till we go back to slavery.
 
IronMan2055 said:
we need to reserch a tech. that gives us new military options i'll be gone untill 9:00 eastern standard time

It'll be done by current research orders.

@Argh: Have fun was meant to the crowd!
 
Ok, see ya later (what's that time in GMT??).

Axeman killed another Warrior in the city. Axeman down to 2.2 strength. Barb Warrior came closer. New Warrior built, still on three...

3 turns till change to Slavery.

Currently 7 turns for warrior 4.

This is hopeless, lol. :)
 
Argh said:
Ok, see ya later (what's that time in GMT??).

Axeman killed another Warrior in the city. Axeman down to 2.2 strength. Barb Warrior came closer. New Warrior built, still on three...

3 turns till change to Slavery.

Currently 7 turns for warrior 4.

This is hopeless, lol. :)

If we can attack that Axe with our 3 warriors if I take my 5warrior stack order back then do it in instead of former order.
 
Ok, I'll do it now. You can always re-instate stack order aftwerwards if you choose, eh.
 
Argh said:
Ok, I'll do it now. You can always re-instate stack order aftwerwards if you choose, eh.

There should be no reenacting of orders because as of now all the following are no longer valid and would stay so after reenacting.

If we remove that axe our highest ranking warrior will intercept the barb warrior. Let him heal in London first. Give him Combat II or III when available.
 
We won, no casualties. Although the warrior that fought is 0.5 health (5 turn heal). All three warriors are now SW of city, cos I stack attacked. Workers are NW and SE of city (1 sq) and 3 sq away from nearest enemies).

Barb Warrior is SW - W of our troops (SW is hill, THEN W is forest).
 
Agreed. If your 5 warrior stack orders go, then so do other orders in the queue that apply to THAT SPECIFICALLY. That is the only way it can be.
 
Argh said:
We won, no casualties. Although the warrior that fought is 0.5 health (5 turn heal). All three warriors are now SW of city, cos I stack attacked. Workers are NW and SE of city (1 sq) and 3 sq away from nearest enemies).

Barb Warrior is SW - W of our troops (SW is hill, THEN W is forest).

Is there another threat besides the barb warrior and the barb city?

How many turns till alph? After that was arch , right?
 
Argh said:
Agreed. If your 5 warrior stack orders go, then so do other orders in the queue that apply to THAT SPECIFICALLY. That is the only way it can be.

I've just returned from a Christmas party and scanned over the last pages, so I don't know whether everything depended on that stack order or not. :confused:

If we make to archery we'll beat the barbs. (This was just a comment) -> I wanna see the victory dance!
 
Alph has gone RIGHT back to 26. We were on 22 a while ago....

We are very, very screwed :) 260 BC

Scores are:

Bismark: 243 (no peace possible)
Qin: 221 (no trading available)
Roosevelt: 170 (ditto)
us: 130.

No other threats spotted. German scout was chased off or killed by Barbs earlier.

We're Doomed city is emphasing production, and stagnant.
 
There's one big post with all the orders sumarised just a page or so back.

How was the party? Good, I hope?

Those orders were mostl about naming our troops if there was a stack of 5 (and leaving 1 - 2 warriors in London). But, you have every right to change your orders, which were the root of all that.

This sort of thing needs writing down in your discussion thread :)

What happens to chains of orders if the starter says "forget about it" :)
 
Argh said:
Alph has gone RIGHT back to 26. We were on 22 a while ago....

We are very, very screwed :) 260 BC

Scores are:

Bismark: 243 (no peace possible)
Qin: 221 (no trading available)
Roosevelt: 170 (ditto)
us: 130.

No other threats spotted. German scout was chased off or killed by Barbs earlier.

We're Doomed city is emphasing production, and stagnant.

So when this barb warrior is dust, retreat with all units to London.
Add to build queue: warrior, city building, warrior city building, as long as we get archery. Let them come to us. Emphasize growth. Intercept any lone barbwarrior if he doesn't want to attack but idles or pillages.

EDIT: MAn, I'm still in the good ol' times. Of course it's the doomed city I was talking about.
 
And our injured guy is to go back to London right now?

I'll stick a map up while I wait for answer....
 
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