I would like for you to elect an op for the turn chats

Originally posted by Octavian X
I also see no need to use elections for accountability purposes. If anything, electing ops could be harmful to the room, as it creates the possibility of a constant change in ops, which can wreak havoc when one doesn't know how to run things like the previous one did. Stability is the best for chatrooms.

I have to agree with Oct on this one.
 
It takes all of 10 minutes to learn the various commands needed to effectively "police" a room. Give the new ops a night to purge themselves of the desire to needlessly devoice and/or kick people out of the room (preferably not during a turn chat ;)), and they're ready to go.

I don't see how this could be harmful. Besides, a constant change in ops could be a good thing. Perhaps even a mandatory rotation through the entire citizenry might create a calmer, more productive chat session, since everyone would have a better understanding of proper behavior during an official chat.

Of course, perhaps I'm just being myopic, so I encourage the opposing viewpoint to illustrate precisely how an elected op could wreak havoc on the chat room.
 
Originally posted by Octavian X
FortyJ is right when it comes to the part about destroying the room and recreating it. It's a tedious process to change the room's ownership.
We're evidently using the wrong network then. Switching channel ownership over on StarChat has certainly never proved difficult for me.
 
As eryei as mentioned this in the CoS turn chat thread, have we reached a conclusion on this?

-- Ravensfire
 
So we'd have the owner of the room (who? disorganizer?), the Designated Player (automatically assigned Operator status - no need to be elected) and 2 back-up Ops (who would be elected?). Can we get an organizational chart going here to help us think this through?
 
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