neilkaz
King
I don't know whether everyone for MOO2 has moved to Orion Nebula but I'll continue to post here about ICE as it seems those Speriumnorth forums are blocked for me at work.
I just lost my first ICEx 10L game using the same UniBalanced super race, but being unable to now take GC+10. I'm not terribly proud of how I played this game and my plans surely failed.
I started dead center in the galaxy, which is great in Vanilla for blitzers but in IceX can lead to multiple front wars. Psilons were to my left, and left unchecked they can develop to be nasty and difficult to knock out while spreading their high tech to other AI's.
So after my monster frigates took two more nice systems I went after those techies with my FF's and a BB just after T100 and was doing OK. However, I needed many transports to take their planets and once they got Z-armor and H-armor I was bogged down needing a couple more BB's. Then the Cats below me DOWed and the Gnols and Tri's above me DOWed. I could barely deal with this and was helped by capturing some of their ships and scrapping for techs and cash.
Rare for me to use more to defend my planets then ships and SB's but this time I felt the need for Ground Batteries and that saved me for a while.
EDIT: In thinking where I went wrong here. Rather than spending 20,000 RP on Adv Chem at a critical time when I was in wars I needed to get some other techs to help my ships and defenses. However, I was afraid some AI would take Orion. In one casual IceX game I saw a runaway AI kill the Guardian on T242pw!!! My chem tech method of Trit-A, Pol Proc, I-cells (as D cells usually aren't sufficient) Nano Dis (much better in Ice), Microlite (+1 p/p) and then A- armor didn't seem to work out as I was too slow to A-armor due to early wars and not having enough research econ.
A long Hyperspace flux hit and by the time it lifted I couldn't do a thing to the Psilons as they had too much. I finished off the Cats on T208 and felt that my only chance was to get Adv Chem to MIRV Zeons (never managed to steal Pulsons from anyone) to kill the Guardian. Psilons took back a system and trashed a few of my planets but on T231 they took a peace treaty when I gave them another system. Gnols accepted peace then for 10% trib treaty.
Now I could finish the Tris who, in spite of me having lots more than them, never wanted peace. They were gone T244, but this left me open in the center of the galaxy and I was jumped from each side by the Ants and the Mecks. I held this off reasonably and managed to finish Adv Chem, but the Darloks then DOWed me and the three pronged attack was too much to handle. I was wiped out T263.
I just lost my first ICEx 10L game using the same UniBalanced super race, but being unable to now take GC+10. I'm not terribly proud of how I played this game and my plans surely failed.
I started dead center in the galaxy, which is great in Vanilla for blitzers but in IceX can lead to multiple front wars. Psilons were to my left, and left unchecked they can develop to be nasty and difficult to knock out while spreading their high tech to other AI's.
So after my monster frigates took two more nice systems I went after those techies with my FF's and a BB just after T100 and was doing OK. However, I needed many transports to take their planets and once they got Z-armor and H-armor I was bogged down needing a couple more BB's. Then the Cats below me DOWed and the Gnols and Tri's above me DOWed. I could barely deal with this and was helped by capturing some of their ships and scrapping for techs and cash.
Rare for me to use more to defend my planets then ships and SB's but this time I felt the need for Ground Batteries and that saved me for a while.
EDIT: In thinking where I went wrong here. Rather than spending 20,000 RP on Adv Chem at a critical time when I was in wars I needed to get some other techs to help my ships and defenses. However, I was afraid some AI would take Orion. In one casual IceX game I saw a runaway AI kill the Guardian on T242pw!!! My chem tech method of Trit-A, Pol Proc, I-cells (as D cells usually aren't sufficient) Nano Dis (much better in Ice), Microlite (+1 p/p) and then A- armor didn't seem to work out as I was too slow to A-armor due to early wars and not having enough research econ.
A long Hyperspace flux hit and by the time it lifted I couldn't do a thing to the Psilons as they had too much. I finished off the Cats on T208 and felt that my only chance was to get Adv Chem to MIRV Zeons (never managed to steal Pulsons from anyone) to kill the Guardian. Psilons took back a system and trashed a few of my planets but on T231 they took a peace treaty when I gave them another system. Gnols accepted peace then for 10% trib treaty.
Now I could finish the Tris who, in spite of me having lots more than them, never wanted peace. They were gone T244, but this left me open in the center of the galaxy and I was jumped from each side by the Ants and the Mecks. I held this off reasonably and managed to finish Adv Chem, but the Darloks then DOWed me and the three pronged attack was too much to handle. I was wiped out T263.
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