So far, my only finished CiV games have been with a small number of cities. I tried playing a ICS once, but I don't like the playstyle so I got bored and stopped.
One thing that I would greatly appreciate would be a way to open up more more specialist slots for larger cities. I would like to see the last tier buildings on each track and the national wonders unlock an unlimited number of specialist slots of the appropriate type similar to caste system in Civ 4.
I played my first game as a one city challenge as Ghandi, and I ended up with a size 45 city by the end. I was starving for tech, but if I had been able to allocate large number of scientists I could have kept pace with tech based on the number of great scientists that could produce over a large number of cities employing 2 scientists each. Also, that city was very close to simply running out of useful slots; it had every available specialist slot worked and had I think 4 or 5 tiles to go before it would have just started making unemployed people. If I had realized how We Love the King days worked, I think I might have maxed it out.
Also, as mentioned elsewhere faster growing would be nice. It shouldn't take 1000+ food to grow a population point.
One thing that I would greatly appreciate would be a way to open up more more specialist slots for larger cities. I would like to see the last tier buildings on each track and the national wonders unlock an unlimited number of specialist slots of the appropriate type similar to caste system in Civ 4.
I played my first game as a one city challenge as Ghandi, and I ended up with a size 45 city by the end. I was starving for tech, but if I had been able to allocate large number of scientists I could have kept pace with tech based on the number of great scientists that could produce over a large number of cities employing 2 scientists each. Also, that city was very close to simply running out of useful slots; it had every available specialist slot worked and had I think 4 or 5 tiles to go before it would have just started making unemployed people. If I had realized how We Love the King days worked, I think I might have maxed it out.
Also, as mentioned elsewhere faster growing would be nice. It shouldn't take 1000+ food to grow a population point.