Idea for a MOD: CFC Users' MOD

Well, here's a zip file containing a single frame FLC and a PCX file of proper size for editing and stuff. I'll try to help as much as I can, with all my other massive unit and FF mod projects going on.

Anyways, gtcher Seiryu flag :D

Oh, Rufus, I kinda like how you edited the fidget animation for the infantry. Kinda reminds me of the Commando units from the original Command and Conquer :lol:
 
@Viking Veti: Yes, yes, there is plenty of room! Join the bandwagon!

map of Kulade land (not nebraska)
regions.gif
 
If there's still room...

Civ: UNC (United Norse Commune)
Civ Lead: Erik Yeting
Leader Title: Great Bloodspiller
Noun: Norse
Adjective: Neo-Viking

Agression level: 5
Favorite Gov: Communism
Shunned Gov: Fascism (Despotism in PTW/Vanilla)

Culture Group: European

Build often: Offensive land units, Science, Culture, Production

Favorite Colors: Any shade of blue, red, or black; any of 'ems fine with me

City List, Military, and Scietific Leaders are the same as Scandinavia's, 'cept add me to the Scientific Leaders.

UU: Berzerkir (since we're replacing the old civs, and I LOVE that unit)

Flag, map, and description will come in a bit, but I have to get off right now.

BTW: I don't mean to steal from the Northland dude, if his has anythying to do with the Vikings (or Scandinavia)... Sorry can't remember now.
 
My flag (hey, the name does include "commune"... And the hammer and sickle thing is visually appealing :p).
 

Attachments

I added 5 more civs to the list on page four, Tsunami, odin, Yeti, zeph and justo, just to keep track of them. 19/31 slots filled!
 
aw man, are Los Justos gonna have some civs to beat up on now! ;)

beware of the SSN Seawolf!!

all in good fun of course!

Los Justos civ description:

"The modern-day Justo inhabitant can be described as freedom loving and extremely bent on capitalism. Industry and commerce in the region is its main goal, not military conquests. The Ejercito de Justo (military branch), however, is modernlly equppied and is especially adept at ship building. Thus, its navy is among the strongest and most diverse in the entire world. It must be noted, however, that nearly all the inhabitants of this region utterly despise any form of socialism, mass welfare or trade restrictions. As such, civs that possess these characteristics are deemed as extremely suspicious in the eyes of most Justos."
 
Dom Pedro II said:
The good news is that your civ will never even get to build the Seawolf :evil:
whatever do you mean? :p

my stealthy and sexy submarines will control the seas and guard my overseas commerce routes! :mischief:

this is a 'mod'. right? starting from 4000 bc and all? or will it be confined to a certain era?
 
El Justo said:
this is a 'mod'. right? starting from 4000 bc and all? or will it be confined to a certain era?

In the case of your civilization, it'll be confined to the first era.... :p
 
What exacly is a newbe? The thread starter joined a the begining of this year. :p
 
I am having problems, I got my picture of the land and glag in one in the uploads section Under "Waveland.JPG" but I can't get it here.

If somebody could help me...
 
El Justo said:
not to pass the buck or anything but does someone want to start adding info into a biq file and the .txt?
I will start adding stuff to a biq file if no one else will.
 
Dom Pedro II said:
As for the map, RedAlert said he'll do a map, so I think we should make the mod with a random map, but also make the mod with the created map available as well... it'll be pretty easy once we actually have the map.

Yes, but we must decide: What is the map?

As I mentioned earlier, we could do one version on a world map. (that would require everyone to give where they want their starting location) and also, there could a version where the map somehow incorporates all our nation maps as part of one world. (Of course, that would take a bit of decision making, and a bit of trial and error)
And of course, there would still be the regular version with a random map.
 
RedAlert said:
Yes, but we must decide: What is the map?

As I mentioned earlier, we could do one version on a world map. (that would require everyone to give where they want their starting location) and also, there could a version where the map somehow incorporates all our nation maps as part of one world. (Of course, that would take a bit of decision making, and a bit of trial and error)
And of course, there would still be the regular version with a random map.
We take everyones map and make each one a section.

PS: I started edit the civ on the biq.
 
RedAlert said:
Yes, but we must decide: What is the map?

As I mentioned earlier, we could do one version on a world map. (that would require everyone to give where they want their starting location) and also, there could a version where the map somehow incorporates all our nation maps as part of one world. (Of course, that would take a bit of decision making, and a bit of trial and error)
And of course, there would still be the regular version with a random map.

I say a world with our countries placed on them as we've presented them. Some can be on one continent together, others not... I'm an archipelago, so I don't really have to do much decision-making there :)
 
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