Idea for Alternative Happyness-Ressource-Management

historix69

Emperor
Joined
Sep 30, 2008
Messages
1,412
Situation so far is that each type of luxuries you own gives +5 Happyness independant of the number of cities in your empire. A more realistic approach would be if each type of happyness-ressource might give happyness up to the number of cities in your empire if you own enough sources of this ressource.

Idea for Alternative Happyness-Ressource-Management :

1) Change the Happyness-Ressources to Strategic Ressources like Iron or Coal. Give each ressource the count of 5.

2) Add a new set of buildings with one building-type for each Happyness-Ressource which requires the respective strategic Happyness-Ressource (like Coal for Factory). Buildings might be called [Happyness_Ressource_Name]-Market. Building-Cost can be low. Each building will give +1 happyness.

If you have 10 sources of wine and 12 cities, you can add the wine-market to 10 of your cities and get +10 happyness.

Pro :
- Feels more like Civ4-Happyness-Management.

Cons :
- A small city with pop 1 and alot of happyness-ressource-buildings might add more than +1 happyness to your empire.
- A lot of additional buildings.
 
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