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Warlord
I don't want to disclose the idea (I probably will if you push me ^_^ ) but I would very much like to know if you know a way to contact the developers!
Don't expect direct answers, but we know for sure that they do read some of the posts on CFC.I don't want to disclose the idea (I probably will if you push me ^_^ ) but I would very much like to know if you know a way to contact the developers!
Don't expect direct answers, but we know for sure that they do read some of the posts on CFC.
I don't want to disclose the idea (I probably will if you push me ^_^ ) but I would very much like to know if you know a way to contact the developers!
Tell us your idea so we can discuss it. That's what this forum is for.
Alright, the idea is embedded below.
This is the message I tried to send to 2kgames:
I have a suggestion for future iterations of Civ which I think is both fun and a challenge for (you) the developers. Allow cities to develop specialities - for instance a city near other civilizations' cities can develop trade. That is get a trade bonus of some sort. Become a trade center. Another could be that a city with lots of forests and fresh water could get another bonus. Another might be that a city which has built a lot of military units gets a bonus to the build speed of future units.
I would disagree considering 2K has their own forums dedicated to Civ VI including support + bug reports (These are linked to on the official FXS Civ VI page.). There's also a dedicated form to submit reports to 2K. Best advice is to post ideas here, the r/civ subreddit, & on the 2K forums. It also wouldn't hurt to do as the OP and send a note to 2K or post either publicly or dm to FXS's Civilization Twitter + FB accounts.But I don't think a message to 2K games will work. 2K is just the publisher, meaning they are just in charge of distributing the games. They are not involved in designing the game at all.
I would disagree considering 2K has their own forums dedicated to Civ VI including support + bug reports (These are linked to on the official FXS Civ VI page.)
Many times. Just because there isn't much community activity there doesn't mean it's not monitored by 2K/FXS, it's their "official" forum after all. I've posted bug reports there in the past that have been addressed, so...Have you been to the 2K forums? They are a ghost town.
Specializing Cities is a common strategy in Civ4. Here is an article about the subject.Alright, the idea is embedded below.
This is the message I tried to send to 2kgames:
I have a suggestion for future iterations of Civ which I think is both fun and a challenge for (you) the developers. Allow cities to develop specialities - for instance a city near other civilizations' cities can develop trade. That is get a trade bonus of some sort. Become a trade center. Another could be that a city with lots of forests and fresh water could get another bonus. Another might be that a city which has built a lot of military units gets a bonus to the build speed of future units.
In your opinion then, what is the most effective way to report bugs? I mean, so the reports really reach Firaxis.Many times. Just because there isn't much community activity there doesn't mean it's not monitored by 2K/FXS, it's their "official" forum after all. I've posted bug reports there in the past that have been addressed, so....
As I mentioned above, it's not a bad idea to use multiple avenues to report bugs (forums, social media, etc.), however the BEST single way according to 2K is the following:In your opinion then, what is the most effective way to report bugs? I mean, so the reports really reach Firaxis.
JosephB2K said:Hey all. As a heads up, if you're having any issues with Civilization VI or run into a bug, please contact 2K Support. Although we will be monitoring our Steam and 2K Forums, and our social media accounts, the best way to get an issue resolved is to let 2K Support know.
Please contact 2K Support at the link below.
http://2kgam.es/helpme2k
Thanks again, and enjoy playing Civilization VI!
Specializing Cities is a common strategy in Civ4. Here is an article about the subject.
I know you can dedicate cities to certain productions (shields, food, trade or whatever). What I was thinking was to get a bonus. A kind of reward and also an exciting possibility for your cities. There could be many (10+) different rewards. Preferably something outside of the control of the player. At least so much outside of the control of the player that it will take a lot of time to have an understanding of when and why you would get this bonus!
What do you think about that?![]()
Maybe cities could have "promotion trees" like units get. When your cities do certain things, they get points that the player could spend to make the city better at something. For example, a coastal city with a harbor could get a promotion that makes it better at producing naval units or makes it better at seagoing trade units?
This idea is similar to what a lot of people have said about dynamic unique units for several years. It's a decent enough idea, but I'm not sure they'll implement it, since they seem to be going in the direction of making each civilization and leader different from each other.