Idea for expansion rates

CONE MacFlounder

Chieftain
Joined
Apr 13, 2018
Messages
5
So i was thinking right why doesn't different civs have different expansion rates to different tiles
like if i was an Aztec id want to expand to a rain forest than a desert something like that
so why don't they add in a mechanic that reduces culture cost to expand to that tile like Egypt would get a discount on desert Indonesia would get a discount on coast things like that
and as well why not add a mechanic that would reduce culture cost for that tile depending on appeal like wouldn't a city want the most beautiful tiles rather than an ugly one

sorry if i messed up on how expansions work right now
 
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