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Idea: Lost Templars

Discussion in 'Fall Further' started by Midnight-Blue766, Apr 13, 2010.

  1. Midnight-Blue766

    Midnight-Blue766 The filidh that cam frae Skye

    Joined:
    Sep 24, 2007
    Messages:
    3,452
    Location:
    Northern Equestria
    After reading Deon's Terron civilization idea, I've come up with another idea for a displaced civilizations: a band of Knights Templar and their families, who have somehow have been transported to Erebus.

    UU: Templar (replaces Knight, begins with Combat I and Drill I)
    UB: Templar House (Replaces Market, +25 :gold: in addition to 5 :gold:)

    Leader: Guilliame de Pays (fictional, in case you are wondering): Spi/Fin

    The Templars would automatically found Catholicism, which gives +4 :gold: and +2 :culture: (if holy city), and +1 :gold: and +1 :culture: in any other city (The Knights Templar were very influential in Medieval European economy, and I wanted to reflect that)

    I haven't come up with any lore yet.

    Anyone willing to add to this?
     
  2. Midnight-Blue766

    Midnight-Blue766 The filidh that cam frae Skye

    Joined:
    Sep 24, 2007
    Messages:
    3,452
    Location:
    Northern Equestria
    Oh crap, it seems that I posted this in the wrong forum. Can a mod please move this to the Rise from Erebus section.
     
  3. smana

    smana Chieftain

    Joined:
    Oct 4, 2009
    Messages:
    58
    Location:
    Castle Duloc
    this is fall further. different mod. the bannor are almost what you talk about.
     
  4. Valkrionn

    Valkrionn The Hamster King

    Joined:
    May 23, 2008
    Messages:
    14,450
    Location:
    Crestview FL
    Believe he knows that now, 13 months later. ;)
     

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