Idea: Lost Templars

Midnight-Blue766

The filidh that cam frae Skye
Joined
Sep 24, 2007
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Trotland the Brave
After reading Deon's Terron civilization idea, I've come up with another idea for a displaced civilizations: a band of Knights Templar and their families, who have somehow have been transported to Erebus.

UU: Templar (replaces Knight, begins with Combat I and Drill I)
UB: Templar House (Replaces Market, +25 :gold: in addition to 5 :gold:)

Leader: Guilliame de Pays (fictional, in case you are wondering): Spi/Fin

The Templars would automatically found Catholicism, which gives +4 :gold: and +2 :culture: (if holy city), and +1 :gold: and +1 :culture: in any other city (The Knights Templar were very influential in Medieval European economy, and I wanted to reflect that)

I haven't come up with any lore yet.

Anyone willing to add to this?
 

Midnight-Blue766

The filidh that cam frae Skye
Joined
Sep 24, 2007
Messages
3,466
Location
Trotland the Brave
Oh crap, it seems that I posted this in the wrong forum. Can a mod please move this to the Rise from Erebus section.
 

smana

Chieftain
Joined
Oct 4, 2009
Messages
58
Location
Castle Duloc
this is fall further. different mod. the bannor are almost what you talk about.
 
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