Nimek
Emperor
- Joined
- Jul 7, 2010
- Messages
- 1,208
Now Route types have very small difference. They add movement points and some bonuses to tile improvement.
Background
In real history new route types had great impact to economy. Especially railroad had great impact to resources transportation.
Idea
Lets make route types more important by making diffrance what you can transport on them. In reality it is a big difference to transport basket of fruits by route path and to try to transport big steel blocks by it.
Programming
Lets add new tag to all resources that will inform by what route types it can be transported. City vincinity resourrces will stay as they are to allow city vincinity buildings (like iron smellter or iron workshop for iron ore resource by DH idea)
Examples
Ore resources (DH idea) will be only allowed to transport by railroad or above
Metal resources (obtained from ores) - only mud path or above
oil and gas - highway or above
Gameplay
Not every city connected to trade route will have all of resources. It will depend by what route type city is connected.
Future
It will cool to see more complex resources economy system like in example
(route type needed to connect resource)
iron ore -> iron -> iron armour / iron military equipment
(railroad) -> (road) -> ( route or mud path )
The same should be done to trade routes on water. It is impossible to btransport tons of ore in wooden small ships
Background
In real history new route types had great impact to economy. Especially railroad had great impact to resources transportation.
Idea
Lets make route types more important by making diffrance what you can transport on them. In reality it is a big difference to transport basket of fruits by route path and to try to transport big steel blocks by it.
Programming
Lets add new tag to all resources that will inform by what route types it can be transported. City vincinity resourrces will stay as they are to allow city vincinity buildings (like iron smellter or iron workshop for iron ore resource by DH idea)
Examples
Ore resources (DH idea) will be only allowed to transport by railroad or above
Metal resources (obtained from ores) - only mud path or above
oil and gas - highway or above
Gameplay
Not every city connected to trade route will have all of resources. It will depend by what route type city is connected.
Future
It will cool to see more complex resources economy system like in example
(route type needed to connect resource)
iron ore -> iron -> iron armour / iron military equipment
(railroad) -> (road) -> ( route or mud path )
The same should be done to trade routes on water. It is impossible to btransport tons of ore in wooden small ships