What do you guys think of ranged attacks suppressing units? I think it would add an interesting element to the use of ranged units and naval units. Let me elaborate.
1. When a unit is hit by a ranged attack, they may incur a one round negative modifier which reduces their movement by one. Multiple ranged attacks can reduce a unit's movement to zero.
2. Fortified units hit with ranged attacks lose a portion (say 5%) of their fortify bonus when hit by a ranged attack.
3. The odds of losing movement points and a reduction in fortification bonuses can be reduced or nullified with Cover I and Cover II promotions. Fortresses and cities can further reduce the odds of suppression.
The odds of losing movement points and a reduction in fortification bonuses can be increased with Volley Promotion.
4. To balance things out, ranged units may require a reduction in ranged attack or the odds of suppression should be very small and increase over time.
1. When a unit is hit by a ranged attack, they may incur a one round negative modifier which reduces their movement by one. Multiple ranged attacks can reduce a unit's movement to zero.
2. Fortified units hit with ranged attacks lose a portion (say 5%) of their fortify bonus when hit by a ranged attack.
3. The odds of losing movement points and a reduction in fortification bonuses can be reduced or nullified with Cover I and Cover II promotions. Fortresses and cities can further reduce the odds of suppression.
The odds of losing movement points and a reduction in fortification bonuses can be increased with Volley Promotion.
4. To balance things out, ranged units may require a reduction in ranged attack or the odds of suppression should be very small and increase over time.