I know that there are SOO many things to do and bugs to fix etc... but once that is ready and you are about to launch 405, maybe you can consider this:
ASSASSIN.
That can either be a unit, or third option for a spy.
If it is a unit, the movement is only 1, regardless of the terrain. They must move stealthy. They can assassinate only civilian units or great persons.
In forest, jungle, mountains and cities it is easier, than in open.
Once the attempt is made, assassin can
1. kill the target and not get caught
2. kill the target and get caught (=> Very angry civs)
3. miss, but not get caught
4. miss and still get caught (=> angry civs)
5. kill the target, die himself too, but not get caught ( = identified)
6. kill the target, die himself too and get caught (=> angry civs)
7. miss, die, but not get caught
8. miss, die and still get caught (=> angry civs)
Assassins can be obtained through tech and/or a wonder (Assassins guild) at Renaissance era.
The other way to create an assassin could be to use a spy as an assassin. He could then kill great people and civilian units, that are placed in the city. Again you would need a tech and/or wonder to obtain assassins.
Just an idea for you folks...
