If Empire's expansion pack is going to have scenarios...

CA has said that the Napoleonic wars are not in the main game. They will most likely be in the expansion.

I guess they're lunatics, unless the entire Revolution is absent from the game. (Which, IIRC, it's not.)

No it means we'll have to buy their expansion, which will cost another 30 bucks, in order for our original game not to suck! Because they can't make a complete and workable product that you'll never need to buy another thing from them again to make work properly or most desirably, they have to invent all sorts of new things to charge you money for! Don't you love marketing ploys?
 
I guess they're lunatics, unless the entire Revolution is absent from the game. (Which, IIRC, it's not.)

The French revolution can end in either a success for the monarchy, or a transformation into a republic/constitutional monarchy. This is the case for all revolutions in the game. Napoleon doesn't have to become dictator at the end of the revolution.
 
No it means we'll have to buy their expansion, which will cost another 30 bucks, in order for our original game not to suck! Because they can't make a complete and workable product that you'll never need to buy another thing from them again to make work properly or most desirably, they have to invent all sorts of new things to charge you money for! Don't you love marketing ploys?
Nah, I would've bought both anyway because people are going to be able to mod them into nonsuckiness. I seriously don't remember the last time I played a CA game unmodded. That's the real reason they can sell crap like this: people just get modders to eliminate the crap for free. I swear, CA should put the crews at Stainless Steel, Broken Crescent, EB, and RTR on a friggin' payroll. It's disgusting, really.
The French revolution can end in either a success for the monarchy, or a transformation into a republic/constitutional monarchy. This is the case for all revolutions in the game. Napoleon doesn't have to become dictator at the end of the revolution.
...what? The point is that the OTL French Revolution (and the concurrent Austro-Turkish War, I guess) inaugurated a new era in warfare, separate from the wars of the 1770s and early 1780s, which relied on different principles and which was fought in a different way. It makes more sense to put a cutoff before the Revolution and make the entire 1789-1815 period into a separate expansion, not do it half-assed and stop in the middle.
 
The French Revolution isn't some special event in the game. Any country can see itself in a rebellion if its citizens are unhappy.
 
Well the crew for EB was on payroll, they were part of the original design team who didn't get their way in Vanilla.
AFAIK they weren't actually part of the original design team, but if they were it makes sense.
The French Revolution isn't some special event in the game. Any country can see itself in a rebellion if its citizens are unhappy.
By the same logic, I claim that 14 AD is a useless time to stop, because my Seleukid Empire doesn't give a rat's tuchas one way or another about the death date of some emperor that never existed. :rolleyes: The point is that by the late 1780s/early 1790s warfare was fundamentally different than it was during the rest of the 18th century, and that should be recognized by a completely different expansion-pack, rather than incorporating it partway.
 
Oh no, ten years of historical inaccuracy! Summon the inquisition! :lol:

Maybe warfare will change through the technology tree.
 
Oh no, ten years of historical inaccuracy! Summon the inquisition! :lol:
TBH, CA has done far worse things. That doesn't give them license to do more. Would it be too much to ask for them to release a product that makes sense? You know, just maybe?
LightSpectra said:
Maybe warfare will change through the technology tree.
Maybe. I really haven't got high hopes, though.
 
TBH, CA has done far worse things. That doesn't give them license to do more. Would it be too much to ask for them to release a product that makes sense? You know, just maybe?

Most of their historical inaccuracies weren't profanely bad. They were silly little things that were done in the interest of gameplay. Is it really such a big deal that the game goes an extra 20 rounds than it probably should? Really?
 
Most of their historical inaccuracies weren't profanely bad. They were silly little things that were done in the interest of gameplay.
They overpower the Roman factions by an insane amount and arbitrarily shrink the map and you call that silly little things done in the interest of gameplay? Jeez. The game had balance issues even with their lunacy.
LightSpectra said:
Is it really such a big deal that the game goes an extra 20 rounds than it probably should? Really?
You see, my problem is that this is a gameplay mechanics issue that they appear not to care about. Apparently you don't think that's of significant import. It's troubling, and this might just be the tip of the iceberg.

Actually, I don't think this is that big a deal at all, but we kinda got out of hand.
 
I wish they had included Napoleonic times in the game, but as it is, the last 10 years may or may notr change much in the style of war seeing as how it is a bit of alternative history.
 
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