If Great Artist can discover a social policy...

xxhe

Prince
Joined
Mar 10, 2008
Messages
401
Location
California
I always believe that the great artists are not as strong as the other great people (ie. scientists and engineers..). If we could give them the ability to discover a new social policy to buff them abit..;)

Don't know if anyone else has posted the same idea.
 
Isn't the culture bomb ability enough?
 
Or maybe a scaling number of free culture (like the Scientist should be for research instead of 1 free tech).
 
Free social policy would almost seem too powerful to me.
 
1 free tech =/= 1 free policy... You could do something like +1000 culture towards your next policy.

EDIT: grammar
 
Great Artist is fine how he is, nerf the scientist (and possibly the engineer if the wonders get better).
 
I always believe that the great artists are not as strong as the other great people (ie. scientists and engineers..). If we could give them the ability to discover a new social policy to buff them abit..;)

Don't know if anyone else has posted the same idea.

This would actually be pretty simple to mod, but I agree that it might overpower Great Artists.

They can already build landmarks for +4 culture or they can be used to start a Golden Age. Both of those are pretty powerful abilities.
 
A +X culture on a city would be more balanced (as the scientist should be, but anyway). +1 culture is too weak. I agree they need a buff, though.
 
If the social policy things was their only ability, then yes, I think that would be a great "buff" up. :)
 
That wouldn't really be thematic (not that culture-bombing makes a ton of sense either). Great artists don't really have anything to do with social policies in such a direct way.
 
Like I said: Landmarks, +4 culture. Build as many as you want.
Like the +5 academy, personally I believe +4 is too little. I like the idea, but I never build a landmark / academy (unless I get my GP really, really soon in the game).
 
The Great Artist is, in my opinion, the most powerful Great Person in the game.

Think outside the box with them.
 
Actually I owe my last cultural victory to great artists. After winning in prince cultural I wanted to try King cultural and an aproach of faster cultural victory rather than slow methodical one.

Meaning I wanted a more civ4-like-cultural victory.

That been said, I used my capital to put everysingle cultural multiplier available and Heritage. I transformed that capital into a pure food/landmark city. I literally carpeted that city with landmarks until food couldn't support it anymore, granted it was an amaizing grassland terrain with extra beef laying around. Needless to say, the multiplying buildings had a great effect. I won a cultural victory much faster, and while I don't have the exact math behind it, I'm sure the +1 culture per tile x multipliers (believe me it goes above 13 culture per tile) had a great deal to do with an earlier cultural victory. Be in mind, that you get a lot of great artists by default when you are going for cultural, even more if you actually try. Having one of ur three cities been the one scientist specialized is enough, the other two can be farming down those artists.

Now, if you are not going for cultural victory, I do agree great artists are much less effective than any of the other specialists.
 
That been said, I used my capital to put everysingle cultural multiplier available and Heritage. I transformed that capital into a pure food/landmark city. I literally carpeted that city with landmarks until food couldn't support it anymore, granted it was an amaizing grassland terrain with extra beef laying around. Needless to say, the multiplying buildings had a great effect. I won a cultural victory much faster, and while I don't have the exact math behind it, I'm sure the +4 culture per tile x multipliers had a great deal to do with an earlier cultural victory.

You can get up to 20 or 24 culture per landmark if you build the right buildings/wonders/social policies.

Now, if you are nto going for cultural victory, I do agree great artists are much less effective than any of the other specialists.

Doesn't this make sense though? I sure don't need great generals when I'm playing a peaceful game.
 
Free SP? Absolutely not. Take the insanity of GS slingshots, and multiply by 2. Given that you need 30 policies and some hammers to win a Cultural game, versus ~70 techs and a ton of hammers for Science, it's obvious why free policies are bad. You'd have games won via culture by 1000 AD regularly.

If you want free culture, build Landmarks, and if you're Landmarked out, burn them for Golden Ages.
 
After see your guy's opinion, I would agree that the idea in my first post maybe a little bit IMBA. However, I still think that the Great artist is not so useful.

The landmark sounds like great, but it weeps out the tile improvement and we have to put one extra citizen there. +4 culture is way too little especially when you consider the bonus from cultural City-states.

The cultural bomb has its uses, I agree. However, in most of the games I never use them or only use them once. And in many cases, I have to use it in a timely manner - it means that either too early or too late isn't good.

So that's why I wanna to give great artists an ability that is useful at all time. I found that social policy was a good idea, also it's culture related.
 
I actually use the Culture bomb to screw people out of their strategic resources or to split people's empires in half (Last game I actually used 4 different artists to split and entire empire in half and put my own roads through their old land lol).

Overall that's really all I use the Great Artists for though with policies and wonders that increase your Golden Age, you can be in a Golden age for a LONG time with some well placed leaders (at one point playing as Siam, not even as Persia, I was at a 40 turn Golden Age, that would have been 80 turns with Persia!).

I honestly find the Great Generals to be less useful than the Great Artists. Even during times of War I find myself just automatically using Great Generals for Golden Ages.
 
Top Bottom