Igor1, Team I.A.A.

@M60, I go to an engineering school. Drinking is in our school fight song. So yes, I may be setting a good example. :)
 
AK said:
Lets go for the UN!
That was in the same turnlog where you said let's build hoover, so I just wondered: did you mean it and were OK with that exception or had you just forgotten?
 
The save

Preturn- Lots of build changes where cities are building infrastructure. While I don't like wholesale build changes, I don’t want to see us dragging on military production any more. All infra builds will be done in 5 turns, then I’m mobilizing.

Turn 1- Build a couple cities

IBT- We have a couple workers captured by Aztecs. Thought we were at peace with them. My bad. :blush: A couple embargos against us. Zulu fail to plant a spy.

Turn 2- Capture Ulundi from Zulu with Copernicus and Zeus. Sell the improvements, then raze and replace. I didn’t really want to do it, but some of our artillery got stuck inside the Zulu cultural border and it needs to be freed up. New town allows it to move freely again.

IBT- Salamanca flips to India.

Turn 3- Burn Tugela and Mpondo after artillery barrage and cav army attack. Recapture Salamanca. Safe steal of combustion from Zulu. :)

IBT- Quiet

Turn 4- Redline a stack of Zulu infantry and get an MGL with first elite infantry attack. Cav and Keshik army wipe out the remainder. Cav army destroys Smolensk.

IBT- India lands a reg musket by Persopolis.

Turn 5- Kill the Indian musket. Mobilize. Arty/Cav army attack. Burn Zulu town of Munguin. Aztec towns Tlacopan captured, Bryansk razed. Burn Texcoco, the Aztec capital.

IBT- Quiet

Turn 6- Aztec towns Chalco, Teayo and Tamuin arty/army razed. Lose an infantry against an Aztec redlined one, then the second gives us another leader. :)

IBT- Bengal flips to India

Turn 7- New Zimbabwe, Ngome razed. Tsingtao razed. Bengal Razed.

IBT- Quiet

Turn 8- Merge most Mongol workers into new European cities to get them around pop 4. Shell Zimbabwe.

IBT- Eritrea flips to Greece. A propaganda campaign upsets our citizens at New Almarikh.

Turn 9- An artillery campaign upsets the citizens of the capital of the Zulu- Zimbabwe. Army attacks further upset them. City razed. :D Ixtapaluca and Beijing gone.

IBT- Quiet

Turn 10- Lose 2 armies attacing the Zulu capital of Isandwhatever. Not in the game plan at all. Sorry about that. :( 10 armies still alive, though. Move artillery in range of Intombe. Put an artillery reserve in Warsaw.

IBT- Quiet. Regular builds come in.

Turn 11- Just a revenge thing. All I do is attack and burn the Zulu capital since it cost those two armies. :p Everything else is unmoved for next up.

There are 29 artillery in Warsaw. Zulu have 6 towns left in mainland Europe, and the Aztecs 1. Next up should clean that out, then take the Greeks out of Africa. Then the invasion of North America can start. We can make peace with just about anyone and stop the mobilization process, but I’d just keep this up.

I didn’t bother to report on useless AI alliances, and we did get a couple embargos against us. 41% world pop and 25% of the area under our control.
 
Gotta ask a skip if you guys don't want this stalling for a week. It's all yours SW.
 
That was in the same turnlog where you said let's build hoover, so I just wondered: did you mean it and were OK with that exception or had you just forgotten?
Igor was experimenting with hops, please disregard.

@M60 - :goodjob:
 
personality? whats that?
ok, so now im really confused.
is that roster real? are we all just figments of Igor's delusions of grandeur?
oh mighty matster of the seas, please heed this call for clarity.
we all know theres so little of it coming for this direction :)
 
Admiral Kutzov said:
Soul, you're up, we're just making fun of you :)
I guess this deserves further emphasis:
Admiral Kutzov said:
[...]

we

're just [...]
So, Soul, however many personalities you've got, at least, it hasn't been thrown at us like that ;)

But then, (I figure this as I write it, mind me) my laughing at him too makes that "we" a sound statement, and me unsound in my speaking. I'll have to try this again, slower, and in french. Perhaps I'll have understood before I come up in this game again.
 
:lol: very fitting, as my shirt today has
"i hear voices.... and they dont like you" print on it.
mind you, its intended as a mob joke (me and the voices) on the crowd at work (which, like in every workplace, is made up of stupid people)
luckily i've got you unruly mob to chill with here.

i've got to pay BO4 tonight, but right after that... promise :rolleyes:
 
we are now at 29% of land (?).

1- build Ondorhan, Saynshand, New Karakorum, New Tattoo
lots of tiny wars.
i love mobilization.

ibt- jap-persian embargoed. cleo and tojo make up. germany-babs VS jap.

2- Baby wants teh Dam.
satrt some more settlers. switch all (i hope) cav builds as they are already outdated to inf.
build Fishtank, Greek Congo,
lose a few inf and cav to defenders. kill some zulu. other fronts are cool.
fire those CEs, hire some taxmen.

ibt- persian-greek peace,

3- bomb Intumbe into the stone age, lose a cav, and take with the army.
Ibabango is taken with 2 armies attacking.
build Paris hilton,
advance into spain.

ibt-

4- Cempoala falls flawlessly.
build Siamese Twins, Swiss Bank, Sibiriansky, Oil and Gold, Wooden Snowcone, Brussel sprouts,

ibt- the english want peace. i want Iron Fist back. no. no deal.

5- forgot america has flight. guido escapes, costing us 3000g.
Umfolozi falls with slight army bruises.
Amatikulu is the same, but a cav runs away.
empty army is moved for a few days of R&R within Paris hilton. feel free to fill it up.
build No desert, Kopan Gan, JustATown, Crystal Palace, 9 more tiles,
Chitagong falls, and with it EUROPE. (ok. italy will fall next turn...)

we have more room to settle in northern europe.
i would really like to get us more out of GREECE.
see the pic, maybe we can make them declare?
ive put some troops there + a full health army. (9 inf+army)
LOADS of arties and inf can be there next turn or two.
try to get those bombers running from abe, will you?
igor1_sw_154.jpg
 
I think we'll really increase our chances of making them declare if we empty that city and ask them to leave just after. Empty cities make for really god baits.
 
I'll put that in my sig I guess, I won't have much availability until next monday
 
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