msawchuk
Chieftain
- Joined
- Feb 2, 2013
- Messages
- 85
In my game Ramk was a problem, but not as much as in yours. The only thing that I did to slow him down was take a city, but that was around t250. He probably wouldn't have won until about t310-320 in my game. It is probably just random things that helped him in your game, like when he chooses to attack and expand.@msawchuk
Spoiler :
Did you do anything to Ramk to slow him down? In my game he was a total runaway, he ate up half of the mainland, allied all of the CS and attacked me in 250sh. I couldn't really push back because he had a massive horde of bombers and unending supplies of marines, so I only captured a city of his and killed two his CS's. Didn't help, he still got 14 votes on 292. If not for that, I would have launched 300-310, probably too late because he had the entire tech tree cleared, too.
Runaway Ramk was actually the reason I believed this map to be interesting, would be great to see how others might deal with him. I couldn't because I made too many mistakes and spent too many turns conquering Izzy.