neptune2000
Warlord
- Joined
- Oct 30, 2005
- Messages
- 126
Unfortunately, partisans only make sense after the concept of nationalism. Prior to that, the conquest of a city typically meant that the peasants around just had to get used to a new master.
I'm not trying to get into an argument here, but that's not entirely true. The Roman Empire dealt with many uprisings in conquered groups, especially to the North. Ancient Middle Eastern civs had often tenuous holds. And the Greeks never got used to Persian rule. It's really with Feudalism that your point really takes hold. And there it's confusing because for example the English kings were often more French or German than English so holding French lands might not always have been as big a deal. Of course often it was only the "elites" that were the ones who cared (they had the most to lose) but there has often been a general resentment of outside rule, often enough that I think it could be generalized into Civ as an everpresent issue.
A good way for an ancient ruler to placate his newly conquered peoples (beyond sheer force) was to have a strong impressive civilization and attempt to integrate the new people into it or allow them to continue much as they had been. My memory is terrible but some of the ancient Middle Eastern civs were more successful when they brought an "advanced" culture and allowed people to for example worship as they had (or integrate their worship into the conquerors' as for example the Christians eventually did later in Europe). Of course if they were dominant enough they could just squash the existing peoples or scatter them. Some people, like the Celts or the Greeks, were nationalistic and made this harder. In Civ terms this could translate to culture, influenced perhaps by other factors (tech/social policy/civ/etc of both civs in the conflict).
This is why I miss the expanding and overlapping culture of Civ IV, which fits well with the above mention of partisans. If I take a border city that my strong culture has been influencing for a long time, I should see less resistance/fewer partisans. If I attempt to take a distant city or a city with a strong cultural identity, it should take a long time to quell unrest.
This post is of course oversimplifying things; I'm just trying to say that I think a concept of partisans, either real or in some sort of cost, is viable from a "realism" standpoint.