Imperia Mobiana

Angel Island

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-Dark Legion: Blackish Gray.

-Brotherhood: Red.

-Dingo: Orange.

There are 55 provinces, 7 of which are neutral and the remaining 16 spread equally between the other three factions.

Spoiler Basics :
You can sponsor any of the factions, each having their own benefits/downsides:

-The Brotherhood will use their powers to make your Chaos Emeralds more potent, so they have +0.5% chance of producing a Chaos Crystal for each territory they own. So right now, +8%. The Brotherhood will try to steal your ME shards if they reach 50% of the island's mass. You can't get them back short of conquering the Brotherhood.

-The Dark Legion will put 0.1 point towards your tech per turn based on how much land they own. So right now, +1.6 gpt. If they reach 50% of the island, they will look outward, trying to steal the Master Emerald shards, and you can't get them back short of conquering the Island.

-The Dingos are too stupid to have much use. However, they won't try and steal your emeralds either, and may assist you militarily if they triumph.

Every turn the factions will do war with eachother. You do not need to meddle in the Island's affairs if you don't want to. Every faction receives ten armies per turn, or less if they have fewer than ten territories. Your sponsorship will give them extra armies; you can intervene directly on their behalf or just fund them(5 gold per army).

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Completely separate from sponsorship is hunting for goods like gold, gems, etc. which the Island is full of. It costs 1 gold a try to find riches, with a 10% chance of success; success yields either 1-20 gold or 1-5 Chaos Crystals. To make this fair, anybody with a navy can access Angel Island even if they couldn't reach it otherwise. Your success is upped to 25% if you are sponsoring a faction as their forces will assist you(and of course if you request their help), but you will have to split the booty and thus get the greater half.

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Emerald Readers: To use a complete Master Emerald, you must recruit either a Legionaire from the Dark Legion or from Albion(the island in the landlocked sea next to Link's nation). You MUST have access to the island to use these.

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If the Master Emerald is returned to Angel Island, it will rise into the sky and become inaccessible until the Modern Age; everything will also be reset politically. Your vessels, if in the area, will be teleported back home.


Aid:

Dark Legion - 5 (Numenor) - 1 Army Support (New England)
Dingos - 1 (Green Hill)

Benefits Handed Out (On the first turn, benefits are free and don't require actual assistance): 1.6 gold to NE's research; 1.6 to Numenor's.

After the first turn, factions will expect at least 5 gold or an army every two turns if you want to receive a reward. Remember that rewards go up for the Dark Legion as they expand.

The Dark Legion has 12 Armies to its rivals' 10. The Dingos must bank their cash since it's so miniscule.

The Dark Legion holds out, Grandmaster Rutan saying defensive measures will assist the Legion more for the time being.

The Guardians consider the Legion their hated enemies, and so attack them with 1 Army first. It's a tie (3-3), so the defender wins. While that doesn't kill the defeated army, it does force them to go back to the capital, leaving the border defenseless.

The Guardians naturally decide not to push it, and instead attack the Dingos. While some Guardians believe the Green Hill Army in their territory should be attacked due to support for the Dingos, the majority of Guardians rule that since Green Hill so far hasn't donated enough nor is it providing any military assistance to the Dingos, they should be allowed to stay.

3 Guardian Armies attack the Dingos, resulting in 2 victories and 1 defeat. With 2 armies available, however, they strike the Dingos again! 1 Victory and 1 Defeat.

Net Change So far: +1 territory for the Brotherhood, -2 Armies for the Brotherhood, and -3 armies for the Dingos.

The Dingos move next, having 7 Armies. They order their two units on the border to attempt to take Brotherhood territory.

Disaster - 1 loss and one tie! The Southern border is now defenseless.

The Dingos order an assault on the Legion's territories, 4 armies against 2! It's cut after 2 losses though. 2 armies instead attack a weaker Legion territory.

1 tie and 1 victory.

The Dingos now have 4 armies.

The Legion takes the helm, with 11 armies at its disposal, with a New England Army for assistance. It's chaos all along the borders, west to East.

First, the Legion orders an assault on one Brotherhood frontier. 1 Defeat and 1 Victory, but the Victory is made by New England's army in the area. Another assault has 1 Defeat and 1 Victory. 2 Armies then stand ready to attack yet another Brotherhood province - 9-8.

The Legion has gained 4 provinces from the Brotherhood at the expense of two armies. 2 more battles have a tie and a victory over the Dingos.

3 Armies remain, and they strike at the Dingo Army in the North! It's a smashing victory, at 9-1.

The Brotherhood now has 5 armies and 12 provinces.
The Dingos have 2 Armies and 12 provinces.
The Legion has 8 armies (and 1 NE supporting force) and 24 provinces. Next turn, the Brotherhood will hand out 2.4 gold in benefits to its allies.
 
Update

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The Year is 2 PC. The Mobian states are beginning to rebuild and re-assert themselves. The fallen Angel Island has generated enormous interest, both in the Isle itself and the scattered Master Emerald shards.

While nations around the world are mostly friendly with eachother, the Greater Dragon Kingdom is rapidly becoming a war waiting to happen. Andross' Venom Remnant insists on continued expansion into the Kingdom, despite this possibly causing conflict with the Shinobi. The Raiju and Yagyu are allied in all but name, focusing on building up, and this has prompted the Shinobi to keep close ties with the Dragon Kingdom. The Khan of the Free People may soon find his Kingdom under threat. But, it is not the first time the Kingdom has been threatened by tyrants.

Mexico has obtained a Master Emerald shard, bestowing prestige upon their nation, though it is mostly worthless in its current state.

Events:

Desertion - One of the Dragon Kingdom's armies has disbanded for unknown reasons.

Revolts:

Too early. I'll start applying Revolts once we reach say, 5% RR.

Notes:

-Mexico was expanded automatically since it was the first turn, but it will be allowed to wither and die following this turn in terms of territory.
 
Note: I assume the Cataclysm to have occurred some time after present-day Mobius. Originally this was going to be a "Dawn of Mobius" after the Xorda Assault, but I like the many opportunities using a disaster that wrecks the modern Mobius opens up.

A Theory of the Cataclysm

At last, the Mad Doctor had done it. He had been deprived of his ultimate weapon of terror, the Roboticiser, for ages now. Those accursed Bem had the nerve to de-roboticise nearly everyone on the planet(Eggman himself included), and they also immunised everyone against the process. Eggman made do with the circumstances(such as his newfound mortality), trying such things as sucking the life out of living beings(ah, how fun; he killed 90% of the echidnas this way!) to power his cities, and when that proved inefficient, he started to manually implant cybernetics(armed with explosives to kill the traitorous), into Mobians, "Legionising" them and enslaving them in that manner. But nothing could compare with his original weapon of terror and domination...

...which was why he was glad to have it back. Finding countless ex-Robians, the elderly and children not being spared, he finally found a way to Roboticise anew. Words could not describe his happiness at finally having the device back in his hands. Those aliens could not compete with Overlander superiority. He was quick to plan mass roboticisation of the entire planet; personal enjoyment of his foes being enslaved be damned(this was how the original Robotnik roboticised Sonic after all).

He had to keep it secret however, and so dismantled all roboticised Mobians into scrap metal. He needed to find a way to covertly ensnare the whole planet, play helpless to get them to lower their defenses, and then catch them off guard.

Not that he knew anything about subtlety. Every powerful creature he once lorded over turned against him - Chaos wrecked his airship, Dark Gaia threw him aside after completion, Metal Sonic impersonated him as part of his own insanity, and Shadow first tried to use the Doctor's ambitions to exterminate all life on the planet, and then turned against him to side with the military superpower of GUN. Ohhh, Shadow had the most insult to inju- that was it though. Why hadn't he thought of it sooner?

Eggman couldn't launch a space station into orbit without attraction attention, so he had a better idea - he'd use one that existed already. The ARK's weapons could destroy the planet several times over - indeed, it was once said the Eclipse Cannon could pierce a star if powered up fully - so using it to project his power would be perfect. ...if he could fix the damned thing.

No Chaos Emeralds, no creatures of mass destruction this time. Only Dr. Julian Ivo Robotnik and his robotic minions. He worked day and night to subtly repair the cannon, until it was complete.. the whole time he was sure to allow his forces to keep getting their rears handed to them to throw off suspicion.

And then, it was finished. The Cannon, destroyed by the Emeralds despite meant to be powered by them, was repaired. The megalomaniac laughed with glee, filling it to the brim with the energies of the Roboticiser. He'd pay New Mobotropolis a visit in due time to see his now-enslaved foes. He pushed the button...

...and just like the last time he did, something went wrong. The Cannon fired, but the thing started to fall apart and leak energy mid-blast. Those worthless buckets of bolts could not do anything right!

Shots of energy hammered Mobius, but it wasn't catastrophic. In fact, barely anyone felt anything. But the effects would soon be seen. First, it seemed beneficial... New Mobotropolis found itself without power as the waves of energy somehow neutralised the radioactive zones in the Dragon Kingdom and the nuked ruins of Robotropolis, the latter having powered New Mobotropolis.

Shortly after, EMP waves went throughout Mobius. While this wouldn't have been catastrophic originally due to Mobians' hesitance to use technology, ever since the fall of the first Robotnik, they had become far more acclimated to it. And now they too, alongside humans, paid the price for it. Pacemakers stopped, and many of the elderly died. Vehicles from motorcycles to trains to aircraft all found themselves without power, and countless more perished or were injured as a result. New Mobotropolis was defenseless as NICOLE was fried, the city literally collapsing without a supercomputer to maintain the nanites. Chaos was everywhere, in a world so connected by technology...

Meanwhile, the ARK had its own issues. Explosions rocked it, several large parts pummeling the planet below. There was so much energy in the pieces that craters would have been a blessing compared to how they tended to cause earthquakes and tsunamis depending on where they landed. Eggman was assumed to have perished in the ARK's disintegration, a fate fitting for someone who had caused so much pain in his desperation for victory.

A large percentage of the population had died within a year. Many prominent Mobians, hero or villain alike in the old order, found themselves being asked by survivors to lead the new one.

It was a new era, where humans were even more scarce, where old boundaries would be replaced by the new. It was the era of the Imperia Mobiana - the Mobian Empires.
 
Um... I sent my 5 to the Brotherhood. You know, the echidna guys who dish out chaos crystals?

Well, assuming they just give me them randomly. If not then giving it to the Legion is fine.

Also what does 1.6 TC mean?

edit: forgot about income stuff.

8 income into each tech

Spoiler :
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ignore the second most south one
 
TC = Tech Credit. Any whole number of it can be invested in any tech of your choice.

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Well the Brotherhood only gives benefits if you have Chaos Emeralds in your possession so.. ;)
 
It's on the Island. The Brotherhood's ignored it, however, even if it is in their territory.
 
Box in Black Kingdom (Whoever they are) by claiming the necessary 3 territories to totally box them in. Claim 2 other random territories. Spend all money on armies and place them all in the three territories I just claimed that box the Blackies in. Move all armies onto the borders.
 
Do I get 1.6 tech credit every turn from now on, or just when I send 5 to them? Seems like a way cheaper source of technology.
 
Tails supports the Dark Legion.
 
Box in Black Kingdom (Whoever they are) by claiming the necessary 3 territories to totally box them in. Claim 2 other random territories. Spend all money on armies and place them all in the three territories I just claimed that box the Blackies in. Move all armies onto the borders.

The Shinobi see what Venom is trying to do and warn them they better not try anything or they'll regret it.

I only set a navy! I never sent an army!

An army is automatically sent to the Island with the navy.

Navy - handles supplies
Army - actually does the day to day activities such as looking for treasures or supporting the factions

Do I get 1.6 tech credit every turn from now on, or just when I send 5 to them? Seems like a way cheaper source of technology.

They base the tech credit on how many provinces they own, and give money for 2 turns since you last gave them cash. So, by the time they reach say, 26 provinces, you'll receive 5.2 gold in tech credits every two turns, nice compensation for only putting 5 gold in.

Tails supports the Dark Legion.

With how much? The Legion likes actual aid... :p

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@ Nedim:

Emerald Get! The Red Emerald is now within the possession of the Aryan Seed.
 
There is one Chaos Emerald and two Master Shards on Yurashia(Asia); have fun. :p
 
The NE Republic expands

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Investing 7 on military, raise two armies for the mainland, the rest on economy
 
I never wanted to send an army to do the day to day activities such as looking for treasures or supporting the factions. All I wanted to do was contact the nations, and possiblt give monertary support!
 
Well I don't think CivG is planning to invade you... :p

That and everyone else has an army on the Island, so it's fair. :confused:
 
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