A NES is a diplomatic, economic, empire-building game first and foremost. The story is mostly up to the GM, but players do contribute greatly. It's what you're trying to do but without the issues you are having.
A NES is a diplomatic, economic, empire-building game first and foremost. The story is mostly up to the GM, but players do contribute greatly. It's what you're trying to do but without the issues you are having.
Yes, but they're very complex compared to what we're trying to do here. And stuff with that type of complexity doesn't really attract the sort of spam we get around here, since we're much simpler.
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