/*
Unit Movement Animation Duration
The animation time required for a unit to visually move between tiles.
The default VEM values are 25% of vanilla (quarter duration = four times as fast).
*/
UPDATE MovementRates SET
TotalTime = 0.25 * TotalTime,
EaseIn = 0.25 * EaseIn,
EaseOut = 0.25 * EaseOut,
IndividualOffset = 0.25 * IndividualOffset,
RowOffset = 0.25 * RowOffset;
/*
Aircraft Move Speed
The speed of aircraft movement.
The default VEM values are 400% of vanilla (four times as fast).
*/
UPDATE ArtDefine_UnitMemberCombats
SET MoveRate = 4 * MoveRate;
UPDATE ArtDefine_UnitMemberCombats
SET TurnRateMin = 4 * TurnRateMin
WHERE MoveRate > 0;
UPDATE ArtDefine_UnitMemberCombats
SET TurnRateMax = 4 * TurnRateMax
WHERE MoveRate > 0;