UncleJJ said:
I have no problem with Spears and Pikemen having the +100% Vs mounted troops and hence the Phalanx also since it is a UU replacing the Spear and corresponds to the Macedonian Phalangite armed with a sarissa (an ancient pike). Until the invention of the bayonet in around 1670AD pikes and spears were recognised as being the best defence against mounted shock troops such as heavy cavalry, cataphractoi and knights since the invention of cavalry and chariots.
While spear and pike armed troops might have a disadvantage against other forms of close order infantry (and they were frequently beaten by them) they never had a problem with mounted troops in any ancient or medieval battle account I have ever read. I'd be interested in why you think they have a weakness and don't deserve a bonus, especially as it runs counter to ancient practice.
What other troops would you give an anti-mounted bonus to in Civ 4? I think the game needs one type of troops resistant to mounted troops given their greater speed.
Hi UncleJJ,
You forced me to think again on my position, which is always very welcome, thanks!
You are absolutely right in saying that pikemen and such units were the defacto defence against horses, pretty much up to the invention of firearms. But the keyword here is
defence. You can't use pikes against cavalry in an offensive way, unless you have some way of pinning the cavalry down and doing a pike-charge.
The way pikes were traditionally used was as a defensive shield against charging cavalry. They work very well in such a way, because no one would send his horses charging into a pike-wall, unless they had absolutely no other choice. If the pikes were supported by some form of missile troops, like archers, and the pikes could hold their formation, a frontal cavalry charge would be suicide. But the pikes were used in combination with other troops and their main purpose was to shield other troops from approaching cavalry, while other troops shielded the pikes from being flanked.
The use of pikes you are describing, fits better for medieval times though.
Now if we look at the way the phalanx formation was used in ancient Greece and the way cavalry was used in ancient Greece, we see a major difference.
I think we've already established that the hoplites were anti-infantry units, not anti-cavalry units. The reason why the Greeks (and other ancient civilizations) did not need pikes against horses, was because cavalry in those days fought differently from the way cavalry fought in later times. As someone has already said in this thread, cavalry did not perform direct charges into enemy formations, because of the lack of stirrups and a proper saddle for this purpose. So cavaly performed flanking attacks, harassing other units with spears and bows. They also performed charges at enemy cavalry or skirmishers.
You will see now why the phalanx formation is pretty much powerless against this type of flanking attack. They can not turn fast enough to face the horses, so their shields do not protect them. I agree with you that if the cavalry would do a frontal charge into the phalanx, it would probably be a different story. If the ancient cavalry could flank the phalanx and get close enough to use bows and spears, they'd probably have easy targets, wreaking havoc in the rear lines of the phalanx.
Of course then we get down to this: how do you
imagine your army, represented by the unit in the game, actually looks? If the Greek phalanx unit actually represents that, a phalanx unit, then I do not agree with the bonus against horses. However, if you imagine that the phalanx unit actually represents a phalanx with auxillary forces (archers, cavalry, skirmishers), then the situation looks different. Maybe I've been thinking about the unit too literally, as just a phalanx unit.
I'm still not convinced that a phalanx could hold its own against flanking cavalry, though. The formation was much too rigid to do that.
General Failure