[GS] Inca Discussion Thread

great civ the truth the Incas are the kings of the mountains, it will be a fun civ to play and a headache to face
 
Hmmm. 2 UI? Interesting. There was only supposed to be 1 left.
Since we were supposed to have only one improvement left maybe they are treating it as an early mountain tunnel and not unique like how a roman fort comes early as well maybe.

Also first recon UU that seems really exciting.
 
Since we were supposed to have only have one improvement left maybe they are treating it as an early mountain tunnel and not unique like how a roman fort comes early as well maybe.

Also first recon UU that seems really exciting.

That's the only conclusion that makes sense to me.
An up-powered double-tapping 3 movement ranged unit is pretty nice.
 
Another dumb agenda....he's gonna hate a lot of people, unless they have no mountains in their territories.

This kind of agenda would be fun if the AI was better at conquering. Imagine the Inca Empire expanding following the mountains, taking anything on its path. I would like to see this kind of guided conquest, where the AI is interested on a specific part of the map, then once they got what they want, they're cool. England is another that have potential but in practice doesn't work, it would be fun to see she protecting her own continent and attacking other continents into she have a foothold. The AI incompetence and loyalty make it impossible to ever happen.
 
This is more like it! Am I imagining it, though, or have we gotten 3 isolationist-ish civs in a row? Maori, Canada to some extent with tundra settling, and now Inca. And to boot, it seems like it will be really difficult to be his friend or ally. Or to even live near him. Are the Inca supposed to be a domination civ?
 
Are you kidding?!! This is a great civ for warmongering! Look at all those early guaranteed hammers! Especially on deity you need good food tiles and production for your capital otherwise you might need to click restart. Unless you just get a really bad map roll, these guys should have plenty mountains in range and can always get a reliable 2 hammer tile to work. Even a crappy desert mountain is going to give 2 hammers.

This is like playing India with a fair extra amount of hammers and even more food.

I will say these guys are good for any victory condition obviously, but warmongering is absolutely strong just from the production bonuses without needing Industrial Zones.

This civ is like the Tim Duncan of Civ6. Might be a bit bland, but they have strong fundamentals.

I think you're heavily overestimating the amount of production the Inca will have. A Mountain is 0F/2P. You can add 1F for every adjacent Terrace Farm, but those Terrace Farms take the place of a Hill Mine (and Campus or Holy Site).

Terrace Farms are better along rivers, where they act like both a Mine and a Farm at the same time. They don't get the era boosts to production that Mines get (though they do get the Farm advancements it seems). From a pure production perspective, though, they're no better than an early Mine.

Even with an ideal map setup, you're going to be a fair way into the game before you can generate decent early city yields replacing Mines with Terrace Farms.

Where the Inca will shine will be in the late game, if the game rules have changed to reward larger cities.
 
So I was reading the youtube comments (yes, I know), and most are pretty positive about this civ. But they bring up a good point about this leader. No armpit hair. Is Firaxis afraid to show armpit hair? Or maybe they are waiting for Eleanor to show us that. :lol: Now I'm curious to look through the other leaders to see if they have any. edit: Just checked and the Maori leader doesn't have armpit hair either. Firaxis does seem to be afraid of it.
 
Last edited:
I think in certain situations it would be worthwhile to build an aqueduct as the Inca. As it is it's only worthwhile building them as Rome.

They were too expensive when Civ VI came out, but after they were patched to need less production, I now sometimes build aqueducts in the current game if I need a bigger city, especially early in the game, or I built a city next to mountains but not fresh water. It seems they are more useful in this expansion in the case of drought.

Overall, Inca are going to do very well with production, which should allow them to play any way they want.
 
Sorry Kristina but...
"Oh ho-
ca5da8f0a44e3fbe9e4efa2d5a97b2b18d392b3412a3295d364660e39afc0dfd.jpg
 
They were too expensive when Civ VI came out, but after they were patched to need less production, I now sometimes build aqueducts in the current game if I need a bigger city, especially early in the game, or I built a city next to mountains but not fresh water. It seems they are more useful in this expansion in the case of drought.

Overall, Inca are going to do very well with production, which should allow them to play any way they want.
I don't know if aqueducts will be good, but I like the flavor of them being good with Inca. Maybe there will be some special art to go with them.
 
It’s good that they get extra production from tiles adjacent to aqueducts. They can use the extra food to catapult their population and add to the district cap as well as utilize the hammers to build entertainment districts :D.
 
For the record, I would just like to say to the people that doubted my Seer-like ability to guess that Inca would have an early tunnel-like ability for mountain walking, the ability to work mountain tiles, and that terrace farms would give bonus food for mountain adjacency... I AM LEGEND.

The only thing I didn't guess right was the production bonus for aqueducts, because seriously who saw that coming? Nobody uses aqueducts.
 
For the record, I would just like to say to the people that doubted my Seer-like ability to guess that Inca would have an early tunnel-like ability for mountain walking, the ability to work mountain tiles, and that terrace farms would give bonus food for mountain adjacency... I AM LEGEND.

The only thing I didn't guess right was the production bonus for aqueducts, because seriously who saw that coming? Nobody uses aqueducts.
With droughts I think everyone will start using them.
 
The only thing I didn't guess right was the production bonus for aqueducts, because seriously who saw that coming? Nobody uses aqueducts.

I do. I'm probably the only person who builds them.....
 
I built a couple Aqueducts in my France game. I was severely space limited by the map, and had to cram in cities wherever I could, even with no fresh water. I generally only build them if I can't settle fresh water or coastal water.
 
I think you're heavily overestimating the amount of production the Inca will have. A Mountain is 0F/2P. You can add 1F for every adjacent Terrace Farm, but those Terrace Farms take the place of a Hill Mine (and Campus or Holy Site).

Terrace Farms are better along rivers, where they act like both a Mine and a Farm at the same time. They don't get the era boosts to production that Mines get (though they do get the Farm advancements it seems). From a pure production perspective, though, they're no better than an early Mine.

Even with an ideal map setup, you're going to be a fair way into the game before you can generate decent early city yields replacing Mines with Terrace Farms.

Where the Inca will shine will be in the late game, if the game rules have changed to reward larger cities.

It shouldn't take too long. The trade route food bonus will help rapid growth and just about every tile will be producing food and production. I can see housing being a problem though. Early granaries will be a must. At least their neighbourhoods should have decent appeal.

I can see them being very powerful on a TSL map settling the length of the Andes and Rockies.
 
So I was reading the youtube comments (yes, I know), and most are pretty positive about this civ. But they bring up a good point about this leader. No armpit hair. Is Firaxis afraid to show armpit hair? Or maybe they are waiting for Eleanor to show us that. :lol: Now I'm curious to look through the other leaders to see if they have any. edit: Just checked and the Maori leader doesn't have armpit hair either. Firaxis does seem to be afraid of it.
Many societies shaved/pulled their armpit hair. I don‘t know about the Inca, but I remember people complaining that Trajan and Pericles didn‘t have any, despite this being likely from a historical point of view.
 
Back
Top Bottom