CivArmy s. 1994
Deity
01- INCREASE THE EMOTION
This mod has one idea, if I had the power to produce Civilization 3, the game would have the configuration of civis, leaders, units, wonders and tech tree present in the Increase the Emotion (ItE) mod. Some rules that I changed:
- I remove some old civis and add others, now there is 6 civis per cultural group, just one of these groups has 7 civis.
- The cultural groups are Americas, Asia, Africa, Europe and Mid East.
- 2 UUs per civilization.
- I changed some unit powers and add new units: Granadeir, 3 new options of Settler and Car Bomb.
- each cultural group has its own units line plus a flavor unit (a UU for the entire group) and its own tech tree.
- I added 3 new natural resources plus more little changes.
Thank your very much for many creators for that beautiful creation: Aaglo, Aaron, Bebro, CamJH, Dease, Embryodead, Dom Pedro II, Kinboat, R8FXT, Steph, Sween, Utahjazz7 and Winter.
This attached file shows my notes for the new bonuses, UUs and new units power.
This mod has one idea, if I had the power to produce Civilization 3, the game would have the configuration of civis, leaders, units, wonders and tech tree present in the Increase the Emotion (ItE) mod. Some rules that I changed:
- I remove some old civis and add others, now there is 6 civis per cultural group, just one of these groups has 7 civis.
- The cultural groups are Americas, Asia, Africa, Europe and Mid East.
- 2 UUs per civilization.
- I changed some unit powers and add new units: Granadeir, 3 new options of Settler and Car Bomb.
- each cultural group has its own units line plus a flavor unit (a UU for the entire group) and its own tech tree.
- I added 3 new natural resources plus more little changes.
Thank your very much for many creators for that beautiful creation: Aaglo, Aaron, Bebro, CamJH, Dease, Embryodead, Dom Pedro II, Kinboat, R8FXT, Steph, Sween, Utahjazz7 and Winter.
This attached file shows my notes for the new bonuses, UUs and new units power.