Thanks.
Small update: Gilgamesh previously reported that "hurry production" did not work with projects and requested that I add projects to the buildings' list. I just investigated those both topics and, unfortunately, none of that is possible, civ5 does not offer API for that.
You mean that inquisitors and missionaries are bound to a specific religion in the game (like in civ4 where you had one type of missionary per religion: rabbis, priests, etc)? And those who are created by IGE automatically are assigned the closest city's religion?the Faith people popping up near the citys; that do not give the options to intruduce the religion unless using the "Religion from the city that has that religion."
If a unit is created far from any nearby city, the game crashes?So being if it pops out of no where its not going respond.
Thank you for clarifying that point. Unfortunately I am going to need informations to know how to assign a religion to a unit. More details at the bottom.Great Prophets don't have any religion set to them when they spawn, no matter where they spawn.
Missionaries for religions work the same way. They don't have a religion set to them when they are spawned using the IGE.
It sounds tiresome for the user to have a message box popup everytime. The best way to me is rather to add one entry per religion, i.e. display "missionary (christianism)", "missionary (islam)", rather than a single "missionary" entry with a combo/popup.If I may suggest a solution, make an adaptable list of all religions in the game. Then when the person using the IGE spawns a Great Prophet or Missionary (Or their equivalents), a small popup will ask what religion in game they should spawn as. But make it so they can have no required religion, so that the first Great Prophet doesn't get stuck in an empty menu.
Thank you very much for that thorough testing, I really appreciate that effort!That's pretty much all I noticed though. I gave the mod a thorough testing with all the structures, technologies, seat swapping, unit spawning, ect. I played two games as Byzantium, duel size map, and one massive map. Tried everything I could think of modifying with the IGE that changed from original CIV5.
Everything else about the mod now appears wonderfully compatible! I congratulate and thank you for coming out with the G&K IGE so quickly after it's release.![]()
Yep. Many of the mod authors are no longer active, some of them cannot buy the xpac yet because of the national restrictions, and some others will need a lot of time. I am lucky enough to be able to afford that time today and in the days to come.Now, if only all the other mods for CIV5 would change for the expansion so quickly... So many of my wonder and building mods are stuck in structural Purgatory because the technology needed to build them changed.
I also need:
* One XML definition sample from the religions.xml file (I guess it's how it's named)
* The XML definition of the missionary (in units.xml)
* The GetReligionTooltip function (probably in InfoToolTipInclude.lua).
* All those files can be opened in any text editor like notepad and if you can't figure out what I want, you will probably do once you see the file.
Once I get all of that it should be fixed within one or two hours.
Infos request to fix the missionary problem.
* Use the v25.2 provided below.
* Enable the lua logging (see first post) or use Firetuner
* Create *one* missionary with IGE. You will notice the game hangs on for about one second.
* Close Civ5 and give me the long lua.log here (as an attachment or as plain text within [ spoiler ] ... [ /spoiler ] markups - remove the whitespaces).
the crashing is in result of 1 or 2 mods not in great fan of GaK. That is my guess.Thank you very much for that feedback, Mars.
You mean that inquisitors and missionaries are bound to a specific religion in the game (like in civ4 where you had one type of missionary per religion: rabbis, priests, etc)? And those who are created by IGE automatically are assigned the closest city's religion?
If a unit is created far from any nearby city, the game crashes?
It sounds tiresome for the user to have a message box popup everytime. The best way to me is rather to add one entry per religion, i.e. display "missionary (christianism)", "missionary (islam)", rather than a single "missionary" entry with a combo/popup.