AngryGerbil said:The more they focus on eye candy, the worse off we all are.
playshogi said:I agree. Unfortunately, some of the most vocal complaints about C3C were from the people who couldn't see their "Statue of Zeus" in the city view. Not to mention, the tears shed over the missing "wonder movies". I'm assuming, 3D view has something to do with the city view.
AngryGerbil said:Civ's success lies in the fact that it is turn based. I could name a billion RTS games (most of which suck) and only a handful of turn based games (Civ being the king). I'd laugh if they ever diverted from this path, it'd be suicide. I think they know this, and I think there is nothing to worry about in that regard.
And as a side note, turn based or RTS, I have no desire to see the game become 3D. The more they focus on eye candy, the worse off we all are. This applies to not just Civ, but all strategy games. There is no need for a strategy game to be 3D. Tactical games? Yes. Strategy? No.
Trip said:How is it that no one saw this before now...![]()
Commander Bello said:What really confuses me is the slide #59: "Drop the unfun legacy" (pollution, rioting, maintenance, corruption/waste) and the "continuous, immersive 3-D-world"
I hope, they translate "drop" with improve massively.
And about the 3d-aspects, I'm still very unsure until I've seen the first examples.
Kull said:3) Regarding the "Official" Fan Suggestion List:
200,000 words is about 600 pages
By comparison, the New Testament is about 175,000 words
.
Fan content: we are keeping all game data in xml which will ensure that almost nothing will be hard-coded. Further, we are integrating Python into the code-base so that the more algorithmic parts of the game (map generation, combat, triggers/events, AI, etc.) can be scripted by the modding community.
AngryGerbil said:Civ's success lies in the fact that it is turn based. I could name a billion RTS games (most of which suck) and only a handful of turn based games (Civ being the king). I'd laugh if they ever diverted from this path, it'd be suicide. I think they know this, and I think there is nothing to worry about in that regard.
And as a side note, turn based or RTS, I have no desire to see the game become 3D. The more they focus on eye candy, the worse off we all are. This applies to not just Civ, but all strategy games. There is no need for a strategy game to be 3D. Tactical games? Yes. Strategy? No.
Figures.warpstorm said:The previous versions (which have been pointed out in at least a half dozen other threads) didn't have the notes. To get those you had to be there or have a recording of his presentation.