Installing Mods on Civ5 for Mac

Hi

I assume you have found a mod that you want to use, and downloaded it? What is the full file name of the downloaded file? Step 5 is where you extract the mod from your downloaded file, and all you need is to get the right software to do that, and to set it up correctly.
 
Please help!!!!!! When I try to run any mods on Civ 5 BNW Mac it instantly crashes to desktop. This happens 1 second after I press continue on the loading screen.
 
A few questions: Which version of Civ5? Which mods? How have you installed the mods? Is there a crash log after the software crashes? Does Civ5 run OK with no mods?
 
Latest version of civ 5 mac on steam. BNW works perfectly with no mods. I installed the mods according to your specifications. Enabled them in the correct manner. The following mods CTD when I hit continue after the load screen completes and views my civ:
RED WWII mod latest version
hulfgar's ultimate BNW mod v. 3
RED mod pack
These are all the mods I have
 
I've not tried any of those mods, but I imagine they should be OK. Sounds like a corruption of your copy of Civ5. Have you run a local files verification in Steam?
 
Hi

I assume you have found a mod that you want to use, and downloaded it? What is the full file name of the downloaded file? Step 5 is where you extract the mod from your downloaded file, and all you need is to get the right software to do that, and to set it up correctly.

thanx for the response.
The name for the file i have downloaded is "wonder_race_v_4.civ5mod"
i have stuffitexpander and ez7z and keka. don't know what i am doing though
Do i have to make a folder and add in to civ5 in applications?
 
Start up keka. Set it to Always Extract. Drop the civil file onto its window or its dock icon. This should extract the contents of the civ5mod file into a new folder in the same location. Drag this new folder into the Mods folder defined for your version of Civ5. For the AppStore version, that's in ~Library/Containers/...... if I recall correctly.
 
Hey, when mods usually work, however recently I got OSX mavericks and fall patch, not sure which might have caused it. But anyway, I noticed that the mod button in the main menu had dissapeared, thinking nothing of it, I went back to MainMenu.lua, opened it in text edit as always and --'d the line stated in the OP. However when I open the game the main menu looks like this. (see attachment)

It resolves after I change the line back, but it's annoying because I want to use mods and can't if the main menu is like that. As you can see a thing appears in the bottom right corner, the ad for scrambled continents has a different ad over the top, and it says the version number is invalid. I also can't click anything when the mainmenu looks like that, and I have to command Q the program.
 

Attachments

  • Screen Shot 2013-11-02 at 11.27.48 pm.jpg
    Screen Shot 2013-11-02 at 11.27.48 pm.jpg
    87 KB · Views: 244
Weird! I see the same problem on my Mavericks MacBook Pro.

It still works fine on my MacPro, which has to run Lion as it's so old. Both are running the Steam Civ5 version 1.0.3.144. So it's not specific to the new version of Civ5.

I currently don't have an answer :(

[PS] The red question mark appears to be a link to the guide to touch controls. So the main menu panel thinks the UI is touch enabled!
 
OK, I've checked this out. It looks like it might be a problem with TextEdit in Mavericks …

An error appears in the Documents/Aspyr/..../Logs/Lua.log file if you enable logging in the config.ini file. Unrecognized character.

When I tried adding the two hyphens, the second one disappeared. I suspect TextEdit is being waaaay to clever, and converting two hyphens into some fancy Unicode m-dash character. I naturally just inserted another hyphen. But Civ5 throws the above error when it tries to read the strange double-hyphen character.

To fix it, instead of typing the hyphens, copy and paste them from another line in the file. Save and close. It then works.
 
I've updated the first post to include a note about this double hyphen issue.
 
I've updated the first post to include a note about this double hyphen issue.

Thanks Alan! We can always count on you.

(I saw the mods menu disappear as I mentioned, but I figured someone would come up with the fix. I also use BBEdit to edit text files, we shall see if it's better than TextEdit.)
 
BBEdit doesn't do that sort of thing. As far as I know, this is only related to TextEdit.

If my MacPro was able to run Mavericks, I'd have used BBEdit, and I wouldn't have seen the issue. I only found this because my only Mavericks system is my MacBook Pro, and it doesn't have BBEdit installed. So, as luck would have it, I used TextEdit, and was able to reproduce the problem.
 
Hi, I have done everything as per your instructions, but when I go into the mods menu in game it just says that there are no installed mods

after i used keka on the .civ5mod files they became .zip files and i placed them into the MODS folder in the Sid Meier's Civilization 5 folder (I'm using the steam version)

have Gods + Kings and have OS Mavericks

Thanks
 
Hi, welcome. :wavey:

"after i used keka on the .civ5mod files they became .zip files"

That's the problem. You have to set keka up to EXTRACT the files to create a FOLDER, not a zip file. My first post instructions explain this.

Keka has a Preferences window. In its default state it is set to "Perform automatic action". This means it will extract files whose extensions it recognises, and it just recompresses any file that it doesn't recognise. It doesn't know that "civ5mod" files are really "7z" files, so it compresses them and produces the zip file you have seen.

Either set the keka Preferences to "Always extract"; or change the file name extension from 'civ5mod' to '7z' - a recognised file type; or download and install the preferences file attached to my first post. The preferences file adds "civ5mod" files to the list of recognised file types.
 
Back
Top Bottom