analyst
Chieftain
- Joined
- Oct 23, 2005
- Messages
- 43
Well, I'm one of the group of people who have (above) recommended specs, and are having MAJOR lag during the end game. (Like 5-10 min waiting times for turns to complete)
I browsed through this page on the official tech support page:
http://www.2kgames.com/civ4/support_logging.htm
The first interesting thing is of course the debug logging capability, but check out some of the other values listed:
BreakOnAlloc = -1
DumpMemLeaks=1
Then, it goes onto another section, headed by [VTUNE]
I just browsed through my INI file, and it abruptly stops at the BreakOnAlloc = -1line. Meaning, it doesn't have the DumpMemLeaks=1 line at all. In addition, it has no [VTUNE] values at all.
Another value I found of interest in my file was:
; Set to 1 for dynamic animation paging
DynamicAnimPaging = 1
I personally think we have a major memory leak on our hands, and perhaps these options could help?
The developers probably put their special INI file in that screenshot, so there are tons of options we don't know about.
Just something to think about between moves...
I browsed through this page on the official tech support page:
http://www.2kgames.com/civ4/support_logging.htm
The first interesting thing is of course the debug logging capability, but check out some of the other values listed:
BreakOnAlloc = -1
DumpMemLeaks=1
Then, it goes onto another section, headed by [VTUNE]
I just browsed through my INI file, and it abruptly stops at the BreakOnAlloc = -1line. Meaning, it doesn't have the DumpMemLeaks=1 line at all. In addition, it has no [VTUNE] values at all.
Another value I found of interest in my file was:
; Set to 1 for dynamic animation paging
DynamicAnimPaging = 1
I personally think we have a major memory leak on our hands, and perhaps these options could help?
The developers probably put their special INI file in that screenshot, so there are tons of options we don't know about.
Just something to think about between moves...
