IOT Developmental Thread

Name/Player: French Empire/Jehoshua
Government/Head: Administrative Monarchy/Hubert de Brienne
Action Points: 4
Stability:
Ratings (A/M/E/P): 6/8/7/4
Institutions: Great Power, Aristocracy, Stavka, Colonial Empire, Mercantilism
Ongoing: Suez Canal (20%)

A quick sketch of a new rule system. While what is used in Paths of Glory is successful, the interlocking systems become very difficult to manage. Specifically I burn out dealing with economic stuff and then have nothing left for the military. Instead I'm trying to boil it down to the most successful system, the political system, and then expand it to cover the others.

Action Points represent a government's ability to act. They both represent political confidence and spending: a popular government will have more action points, while one on the verge of collapse will have few. A player cannot expect to successfully push through more actions than they have action points. Unlike Reform Points, where you got more points the less stable you were, action points are benefit from it. Though confidence in a government and the stability of a nation are separate.

Stability is the capacity of the nation as a whole to absorb shocks. If Action Points represent stamina, then stability is health. A stability of 0 means the nation ceases to exist.

Each Action taken with an action point falls into one, and only one, of four categories. These are Military (A, for army), Maritime (M), Economic (E), and Political (P). Each action has a rating
  • Military represents short-range hard power projection. It represents the direct deployment of troops as a result of that action, under the command of generals and other military officers. It is the most difficult of all actions to oppose but the most limited in use.
  • Maritime represents long-range power projection, hard and soft. It potentially represents the deployment of naval assets and commercial influence (because there are few nations that have one but not the other). It is far-reaching but limited by geography: away from coastal regions it becomes much less effective.
  • Economic represents the effect of national investment and resources. Larger, more industrialized nations will have higher economic scores and be able to accomplish more. However it depends on the political cooperation of local actors and is the most prone to disruption.
  • Political represents soft-power influence through ideas, diplomacy, and intelligence. It is the most flexible and difficult to oppose, but dependent on ripe conditions on the ground to truly have an effect.
Some nations will be stronger at one type of action than others. Consideration would need to go into what type of action is appropriate: sometimes a scalpel is needed but the only high-quality tool is a hammer. Sometimes there is simply more things that need to be done than you have action points, meaning a player needs to prioritize.

Institutions would still exist, representing modifiers affecting a nation. Some examples are below.

Institution List
Spoiler :

Political
  • Aristocracy
  • Great Power
  • Revolutionary
  • Constitution
  • Secret Police
  • Parliament
Military
  • Irregulars
  • Academic Training
  • Stavka
  • Colonial Army
  • Continental Army
Economic
  • Colonial Empire
  • Serfdom
  • National Market
Maritime
  • Decisive Battle
  • Mercantilism
 
Whilst I was quite fine with the system as it was, I understand the need for streamlining and it looks quite good. The only missing thing is a descruption of the institution and their effects.
 
Spoiler :
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~1830
 
That is one massive Scotland...

Also: is the Great League of Peace and Power AKA the Five Nations AKA the Iroquois Confederacy still excellence?

Also the size of Persia: a PoD involving the Mongolian Empire occurred? Or...
 
looks more like North Sea Empire centered in Denmark than Scotland
 
Very interesting- so many divergent paths. Is dark blue a hanseatic league or Poland? Something else? Will be interesting to see how the colonies shape up.

I.
 
A greater Burgundian Empire? Looks intersting. Do I also spot Greece and a Byzantine Empire? Looks rather interesting.

Also @Immaculate , if that Dark blue thing is the Hanseatic league it would lack most of its major members (Bremen, Hamburg, Lübeck)
 
Spoiler :
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"5char"
 
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Successful outremer kingdom. My goodness.
 
Successful outremer kingdom. My goodness.

Normandy and Normandy Outremer would be in a personal union if this were EU4, but Normandy Outremer is the type of PU partner who holds up your stats but is always just beyond annexation.
 
Spoiler :
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"I don't like labels."

Let's talk about the setting loosely, instead. The Yuan Dynasty is the most populous state institution on earth and has, nominally, the largest army, but in truth the government structure and decentralization of the Mongol empire is semi-feudal, and while it could call upon massive reserves of troops, it would be politically difficult to do so. Potentially a target for Balkanization under the right conditions, but still one of the most respected - and feared - powers in the world. The Yuan Dynasty alternately feuds and collaborates with the Mongol states of Astrakhan and Persia, depending on whether or not outside powers are a threat to Mongol hegemony over Eurasia. I think it would be kinda cool if, in the style of the Ilkhanate, the Yuan Dynasty had adopted a foreign religion ... what if it was Christianity? State-sanctioned Christianity, in China?

England and Aquitaine used to be ruled by the same house, and united under the same state, but within fifty or so years of the map, Aquitaine successfully split from England and took its Brazilian colony with it. Aquitaine is, consequently, hated by the Norman/Franco-Norman rulers of England, and their Norman allies in the Mediterranean. I see Aquitaine's natural allies as Iberia and the Norse Empire.

Denmark and Norway's path of development split with Sweden centuries before the map, and the Swedes have a unique cultural identity, some kind of Swedish/Baltic animus that they share to some degree with the Order, though there's a storied antagonism there. I see Sweden, the Norse, Burgundy and the Order all playing each other against one another at different points in history to secure different gains. Speaking of ... Vinland. Meaningful contact between the eastern and western hemisphere happened much earlier in this TL and Vinland is a polyglot, syncretic mix of Norse and Amerindian peoples. It is also technically a pretender to the Norse throne. Oh, and yes, that is a Burgundian Argentina. Burgundy technically holds the title of Holy Roman Emperor, but it stifles German nationalism and any movements to consolidate the empire so as to more effectively wield Austria, Saxony and whatever that other country is - I don't know enough about Germany to name it just yet - against the Order, which is the not-Prussia, not-Teutons you've always dreamt of.

The pink thing in North, Central and South America is a former Iberian colony. It may also claim the Iberian throne in the style of Vinland claiming the Norse throne, but I'm on the fence about that. China being a Mongol-controlled mess, Japan and Korea are - for whatever reason - major colonial powers, and industrializing. I would say that Japan has probably the most comparable position to OTL Great Britain in 1830, and yes, that's a Korean Patagonia. I don't know what's going on in East Asia just yet, except for the colonies, and that thing in the American midwest is a Native polity of some kind.

EDIT: Oh! And the Bulgars, Greeks, Byzantines, Romanians and Armenians all claim status as the rightful Roman Empire. Bloated Venice backs the Greeks, the Kingdom of Athens. Basileus of Athens? I'm ignorant of Byzantine things.
 
I like this very much and am looking forward to continued development. Is there a 'discord' channel where you are developing this?

I.
 
I think it would be kinda cool if, in the style of the Ilkhanate, the Yuan Dynasty had adopted a foreign religion ... what if it was Christianity? State-sanctioned Christianity, in China?


I think making Mongols just generic Christians would be the exact opposite of cool. Abrahamic religion in general is, imo, boring considering how widespread it is otl. I like more families of faiths surviving and having a chance to develop into the modern day. Just my two cents.

However, if you want a Chinese-Mongol state that isn't just its traditional folk religions, a revival of Manichaeism in China might be what you're looking for. It was a Persian, semi-monothesitic faith that was at one point considered to be the rival to Christianity, before the spread of Islam. It died out in the west, but otl it lasted in China in various stages of popularity until the Ming era. At the point of the Mongol conquests, it'd be already in a serious nosedive of popularity, but having a powerful patron in terms of the emperor might be what it needs to reverse its fortune and once more join the ranks of the great religions of the world. And since Manichaeism can have syncretic elements since it doesn't believe in one full, omnipotent god, but more a general good vs evil cosmology, it wouldn't nessecairly even need to destroy the indigenious folk religions of east asia, but could integrate themselves in it
 
state sanctioned christianity in which the Emperor is the descendent of God whose mandate is given to him by heaven.
 
I like Omega's take on it. We already saw Chinese Christians recently in December.

Or maybe some form of Zoroastrianism? Though i have to say i really like Manichaeism revival.
 
I concur with Ω on the matter of a revival of Manichaeism: it would add great intrigue indeed.
 
Sample stats
Spoiler :
The Great Yuan
Semi-feudal monarchy
Capital: Khanbaliq
Religion: Is the head of Yuan Manichaeism, the Prince of Light
Economic Power: 250
Manpower: 1100
Stability: 6
Army: 200 Infantry, 180 Cavalry, 20 Artillery
Navy: 8 Man-of-War, 20 Standard warships
Army Quality: Average
Navy Quality: Poor

Kingdom of Sweden
Absolutist monarchy
Capital: Stockholm
Religion: Northern rite, some Roman Catholic minorities
Economic Power: 160
Manpower: 300
Stability: 10
Army: 80 Infantry, 50 Cavalry, 20 Artillery
Navy: 2 Man-of-War, 10 Standard Warships
Army Quality: Superior
Navy Quality: Average

Kingdom of England
Semi-feudal monarchy
Capital: Winceastre
Religion: Roman Catholicism
Economic Power: 120
Manpower: 400
Stability: 5
Army: 180 Infantry, 90 Cavalry, 30 Artillery
Navy: 4 Man-of-War, 35 Standard Warships
Army Quality: Average
Navy Quality: Average

Kingdom of Normandy-Outremer
Feudal confederation
Capital: Jerusalem
Religion: Roman Catholicism, some Muslim and Coptic minorities
Economic Power: 150
Manpower: 800
Stability: 8
Army: 100 Infantry, 20 Cavalry, 10 Artillery
Navy: 5 Man-of-War, 40 Standard warships
Army Quality: Average
Navy Quality: Superior

The Ilkhanate
Absolutist monarchy
Capital: Soltaniyeh
Religion: Islam
Economic Power: 150
Manpower: 500
Stability: 10
Army: 200 Infantry, 150 Cavalry, 20 Artillery
Navy: 5 Man-of-War, 45 Standard warships
Army Quality: Superior
Navy Quality: Average


NEW MAP
Spoiler :
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San Marcos, 22nd November 1838. This is a map of the country on the day of the San Marcosian Assembly's declaration of independence from the Federal Republic of Central America, and the day before the beginning of the 1838 San Marcosian Constitutional Convention.
 
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