Hello
So I fired up this scenario as soon as I got my BtS. Sent my first settler west and founded the city on the hill above the wheat.
Eventually my culture expands and I want to build two farms northwest of the city. Except it won't let me. Turns out that lake isn't fresh water. Neither is the one north of where you start, but that doesn't matter 'cause there's a river there.
Is this intentional?
Since I am posting, might as well ask the developers another question. Why can't workers walk on frozen coast? North of where you start there's a couple of mountains and a plains tile above them (it's on the edge of the map), but it is behind frozen coast. I wanted to build a cottage there but can't. boohoohoo
so far the scenario seems great
But other than that, it's fun. The AI and the flavour really do it. Great job guys hehe
So I fired up this scenario as soon as I got my BtS. Sent my first settler west and founded the city on the hill above the wheat.
Eventually my culture expands and I want to build two farms northwest of the city. Except it won't let me. Turns out that lake isn't fresh water. Neither is the one north of where you start, but that doesn't matter 'cause there's a river there.
Is this intentional?
Since I am posting, might as well ask the developers another question. Why can't workers walk on frozen coast? North of where you start there's a couple of mountains and a plains tile above them (it's on the edge of the map), but it is behind frozen coast. I wanted to build a cottage there but can't. boohoohoo
so far the scenario seems great
Spoiler AI behaviour :
I was very pleasantly surprised when I stumbled upon an AI settler escorted by a warrior or two with my Belenus, and instead of proceeding forward and standing on a tile next to me so I can kill one warrior next turn, and another after that and kill the settler, the AI retreated into its own land until I moved Belenus away. Only after I did that did the settler come back, this time with two javelin throwers, and built the city.
One thing that could help the Doviello AI is if they have some sort of protection against blizzards, maybe artificial, or maybe in terms of how they behave. I was able to kill their Lugh the Wolf very early with just my Belenus. Went next to one of their frontier cities, their hero was defending it alone (not sure why, I was walking through their lands a lot on forests and hills and that city was the only one like that; all others had javeliners or a bunch of warriors). Walked around a bit, then a blizzard hit Lugh three turns in a row. Tadaa. Death to Lugh the Wolf at 86% chance iirc, and free city kill for me. Very easy.
One thing that could help the Doviello AI is if they have some sort of protection against blizzards, maybe artificial, or maybe in terms of how they behave. I was able to kill their Lugh the Wolf very early with just my Belenus. Went next to one of their frontier cities, their hero was defending it alone (not sure why, I was walking through their lands a lot on forests and hills and that city was the only one like that; all others had javeliners or a bunch of warriors). Walked around a bit, then a blizzard hit Lugh three turns in a row. Tadaa. Death to Lugh the Wolf at 86% chance iirc, and free city kill for me. Very easy.
But other than that, it's fun. The AI and the flavour really do it. Great job guys hehe