Is it wrong to pirate a game you own 2 copies of?

Game dev companies are often paid based on amount of units sold or royalties. They pay my salary.

You sound like a libertarian though, so it's no use having an intelligent conversation ;)

And does your salary go up or down in direct correlation to how many units are sold?

And out of morbid curiosity, do you know what a libertarian is, or do you just say that word and put a winky face because of the reaction you get from people?

I do agree there's no intelligent conversation to be had though. Cheers.
 
But the consequences they imply can be judged morally right or wrong.

Moral right and wrong are determined entirely by how morality itself is defined, and because morality is an artificial human construct, the definition of morality is a matter of opinion.

Don't make me go Nietzsche on your ass.
 
And out of morbid curiosity, do you know what a libertarian is, or do you just say that word and put a winky face because of the reaction you get from people?

When you're so bourgeois that the only word you can find to describe yourself is a French synonym for "communist," I really can't fault anyone for dismissing you ("you" in the third person sense, of course) with a smiley.
 
And does your salary go up or down in direct correlation to how many units are sold?
Possibly not, but I would suspect that if too many pirates steal the software that he writes, he'll be on the dole. And that will make his salary go down precipitously.

Moral right and wrong are determined entirely by how morality itself is defined, and because morality is an artificial human construct, the definition of morality is a matter of opinion.

Don't make me go Nietzsche on your ass.
It has nothing to do with morality. It's ethically wrong, and it's stealing. A person can rationalize and moralize anything, including murder. The problem is that these days, people cast aside their morals and ethics at the drop of a hat. One only has to look at any of the Hollywood scandal rags, or Televangelism for inspiration on this subject.

morality is for squares.
pirates are totally cool and can sail circles around landlubbers
Were you trying to say something meaningful, or are you just being a smartie pants? Pirates are the reason that it costs so bloody much to buy software. Personally, I'd like to have an open season on them. We could loot their bank accounts, take away their iPods, all of their stolen software... Oh, the fun we'd have.
 
How is it moral to steal money from game developers (like myself)?
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You'd have no problem killing someone if you were told to?

*grabs knife*

That depends on who you want me to kill.:satan:

It has nothing to do with morality. It's ethically wrong, and it's stealing. A person can rationalize and moralize anything, including murder. The problem is that these days, people cast aside their morals and ethics at the drop of a hat.

If you're going to claim that there's some kind of difference between morals and ethics, you'll need to explain what it is.

How is it moral to steal money from game developers (like myself)?

Nobody is stealing money from you. You get paid the same either way. I only pirate games that I never had any intention of buying anyway. If they suck, I delete them without a second thought. If I like them, I pay for legitimate copies. This is why you won't find Crysis, BioShock, or Unreal Tournament 3 on my computer, but I keep coming back to Unreal Tournament 2004, American McGee's Alice, AvP 2, and Star Trek Voyager: Elite Force.
 
Soldiers have no problems killing whomever their government claims to be the enemy. Morality changes with the real-life situation and the type of society you find yourself in.
As a mental health professional, I can tell you that that is not true. Soldiers, police officers, etc., almost always have issues as a result of taking a human life. Unless the person is a complete psychopath, there are always personal repercussions that sometimes last for years.

If you're going to claim that there's some kind of difference between morals and ethics, you'll need to explain what it is.
Morality is a personal choice. Acting ethically is more of a societal obligation. Your personal morality may allow you to break the law, but if you make a choice (or are required) to behave ethically, then you will try not to break the law.

I tried to get that to make sense...
 
People seem to have some strange ideas about piracy here. Sure, I can understand the concern from developers, and rightly so. But it's a grave misunderstanding to think that downloaded copies of a game = lost potential sales of a game. Often the alternative for pirates is not to buy the game, but to not play it at all. Sure, they get some free fun out of it, but it's not like they would have bought it in the first place. So gaming companies grossly overexaggerate the lost revenue due to piracy.

Besides, they're going about it the totally wrong way. Most anyway. When it's easier to play a pirated game properly than a legit game, then there is something very wrong, and it sort of encourages piracy. For example this Steam-only BS, or very intrusive DRM.

As to the original post, hopefully he could get help from Fireaxis. He has already bought the game twice, so there is not a question about lost revenue.

Oh, and WTH is it about the ludicrous analogy between downloading a piece of software and murdering someone?!?
 
As a mental health professional, I can tell you that that is not true. Soldiers, police officers, etc., almost always have issues as a result of taking a human life. Unless the person is a complete psychopath, there are always personal repercussions that sometimes last for years.

Very much agree with this btw. It's no coincidence so many soldiers have serious mental problems when coming back from Iraq or whichever country the US (or ...) has told them to invade or occupy last. Even with all their training, killing people is not something that comes natural to human beings. And they suffer afterwards. Besides odd psychopaths like the one in the news these days.
 
Why can't someone just pay for something and have it to work? In other fields, you can return something that does not work. In this case, it seems to me that if, on his own time, he/she pirates something to solve the problem and thus fulfill that original transaction that is actually less of a cost to the company. Having to deal with an avalanche of complaints and support calls is a big cost and is not going to get more developers hired.

As a mental health professional, I can tell you that that is not true. Soldiers, police officers, etc., almost always have issues as a result of taking a human life. Unless the person is a complete psychopath, there are always personal repercussions that sometimes last for years.

That is a sweeping generalization if I ever heard one. Yes, there are people who have issues with it but there are others who do not. The fact is that people interpret, react to and rationalize behaviour in all sorts of ways. You might choose to professionally buy into the labeling of someone who does not have "issues" or repercussions" as a "complete psychopath" but that is a very artificial construct. In some cultures and subcultures, it would be considered problematic to have such issues. You or I might not be comfortable with that but it doesn't make us right or better. Finding absolutes in such a hugely contextual subject is virtually impossible and dangerous.

Morality is a personal choice. Acting ethically is more of a societal obligation. Your personal morality may allow you to break the law, but if you make a choice (or are required) to behave ethically, then you will try not to break the law.

I tried to get that to make sense...

It seems that you are equating obeying the law with ethics. Well, I guess we can choose to define it that way. But, from where I sit, there is a lot of destructive, exploitive and demonic behaviour that is technically legal. How does ethical fit into that?
 
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