Hello all
I've recently taken up MP CiV. It's fun and extremely challenging (humans are mean!
)
One thing that bugs me though is RANGED COMBAT. Every MP battle in CiV seems to be mostly about whose got the most composite bowmen or crossbows.
When ppl invade OR defend, they build and buy lots and lots of ranged units. Ppl only bother to buy melee or cavalry when they actually want to capture a city. So it's better to just have 1/2 spearmen/horsemen standing in the rear, rdy to take the city when you have killed the other players ranged units with your own ranged units. If you dont intend to take any cities, you are better of not building any melee.
And I think it's a shame. To me it would be great if combat had a variety of units. But it seems that ranged units are just too damn powerfull not to build.
I've grown a little tired to fight battles where I have 6 Composite bowmen and my opponent has 4 and a city to bombard. It just gets a little boring to me. And it's all about positioning, shoot and retreat faster than the other.
In my oppinion, ranged units needs more hard counters. If my opponent build 5/6 composite bowmen without any spear support, I should be able to decimate his army with my 5 horsemen. But as for now, that just isnt the case. If he positions well, he will come out better than me buying only ranged.
Would it ruin the game if ranged units got a little nerfed? Say like Composite Bowmen go from 7(11) to 6(10) or 6(9)?
When was the last time you saw someone come at you with 4/5 swordsmen and you thought "damn, that's a powerfull army!"? You dont think that, you only think "nice, easy slow targets for my bowmen!"
Ranged units are strong in the fiel and strong against cities. And they dont risk much, because they take no hits when shooting (duh). The only problem for ranged units is, if the opponent has more of the same kind of unit than you...
It really takes some of the "Civ-feeling" away for me...
What are your thoughts?
I've recently taken up MP CiV. It's fun and extremely challenging (humans are mean!

One thing that bugs me though is RANGED COMBAT. Every MP battle in CiV seems to be mostly about whose got the most composite bowmen or crossbows.
When ppl invade OR defend, they build and buy lots and lots of ranged units. Ppl only bother to buy melee or cavalry when they actually want to capture a city. So it's better to just have 1/2 spearmen/horsemen standing in the rear, rdy to take the city when you have killed the other players ranged units with your own ranged units. If you dont intend to take any cities, you are better of not building any melee.
And I think it's a shame. To me it would be great if combat had a variety of units. But it seems that ranged units are just too damn powerfull not to build.
I've grown a little tired to fight battles where I have 6 Composite bowmen and my opponent has 4 and a city to bombard. It just gets a little boring to me. And it's all about positioning, shoot and retreat faster than the other.
In my oppinion, ranged units needs more hard counters. If my opponent build 5/6 composite bowmen without any spear support, I should be able to decimate his army with my 5 horsemen. But as for now, that just isnt the case. If he positions well, he will come out better than me buying only ranged.
Would it ruin the game if ranged units got a little nerfed? Say like Composite Bowmen go from 7(11) to 6(10) or 6(9)?
When was the last time you saw someone come at you with 4/5 swordsmen and you thought "damn, that's a powerfull army!"? You dont think that, you only think "nice, easy slow targets for my bowmen!"
Ranged units are strong in the fiel and strong against cities. And they dont risk much, because they take no hits when shooting (duh). The only problem for ranged units is, if the opponent has more of the same kind of unit than you...
It really takes some of the "Civ-feeling" away for me...
What are your thoughts?