Quite a number of times, I found myself stuck in a remote continent with two other civs, while others are bunched up in a gigantic landmass (Always played Emperor Level, 16 civs Huge Continental Map)
As the game progresses, what I find often is that one civ gets starts conquering one neighbor at a time, until it reaches a point where it has subjugated its former allies. This happens around Middle Age, and my civ being 1/2 of the map from that civ, I simply cannot afford send the expedition.
I tried to check the civ's growth by bribing every neighboring civs to go to war against him. Yet, always, some civs turn its back on the allies, and soon, that big civ starts defeating its neighbors. In the end, what I find is that it has taken over more than 2/3 of the continent by the late Industrial Age.
Thus, now, I am thinking of giving up the agressive strategy and trying to find a way to bring peace between those Middle Age warmongers. Is there a way to do so? I hope there is a way to bring Check & Balance Diplomatic system into this game.
As the game progresses, what I find often is that one civ gets starts conquering one neighbor at a time, until it reaches a point where it has subjugated its former allies. This happens around Middle Age, and my civ being 1/2 of the map from that civ, I simply cannot afford send the expedition.
I tried to check the civ's growth by bribing every neighboring civs to go to war against him. Yet, always, some civs turn its back on the allies, and soon, that big civ starts defeating its neighbors. In the end, what I find is that it has taken over more than 2/3 of the continent by the late Industrial Age.
Thus, now, I am thinking of giving up the agressive strategy and trying to find a way to bring peace between those Middle Age warmongers. Is there a way to do so? I hope there is a way to bring Check & Balance Diplomatic system into this game.