King Victor I
Chieftain
- Joined
- Jun 12, 2015
- Messages
- 51
Instead of jumping wildly from one side of my empire to the other.
Nope, I don't believe you can without changing code or something.Instead of jumping wildly from one side of my empire to the other.
Sadly no. The rotation goes in order of founding / capture. I imagine that it could be done in the dll though if you are up for some modding.Instead of jumping wildly from one side of my empire to the other.
Why would you do that?Hm. I've removed NumLock from my keyboard. I think NumLock being on means that the numpad – and the LED – is enabled. My LED is on, so I guess NumLock should be on. And then the city screen needs to be up or a city selected on the main map. And there has to be a city in the direction corresponding to the key press.
I use it both as a numerical input and as a navigational aid. But more critically I use numlock to make sure I can turn it into the proper form when windows inevitably screws up and changes the setting on its own. And capslock is something I use super often too.I never use the numpad for anything other than typing numbers, so I don't want to turn that off by accident. Which had been happening very rarely; CAPS is a much bigger offender (and also got the screwdriver treatment). What do you use the numpad for?
Or do you mean why switch to a city in a particular direction? I haven't found a good use for that personally.
I've never even tried numpad navigation though; I think I'll check it out the next time that I'm at a keyboard with numlock intact.Thanks, I didn't know you could do this! I now can reassign a land tile from another city to the one I am currently managing, then jump directly to the city I took the tile from and make sure the population unit isn't reassigned to something stupid.use numpad