strijder20
Wallowing in irony
Island(s) spawning near Amsterdam (1W/1NW) to represent Dutch polder cultivation.
It's both.No, it is Sardinia.
I don't get what the problem is, 2F1H2C is a perfectly fine tile, and for the longest time better than a watermill I might add, because you can't just not bring up Watermills in every conversation.
It's both.
I don't get what the problem is, 2F1H2C is a perfectly fine tile, and for the longest time better than a watermill I might add, because you can't just not bring up Watermills in every conversation.
I think islands should be more special than "simply a bit better than a normal water tile". I dont think there will be too many islands but islands would encourage to found more coastal cities.
What if you had the ability to put forts on them? Nothing else but forts? No cities or farms or whatever else. It could be done when flight is discovered and can be used to simulate Guam or similar islands in World War Two that had very few non-military personnel on it.
It would give the islands in the middle of the ocean more use because they would increase trade and thus making them a hotbed for battles in a war.
The fort is for planes to be put on there. Then you put maybe one infantry on the fort just to protect the planes. Also, maybe resources could come into play here?