GoodSarmatian
Jokerfied Western Male
- Joined
- Apr 25, 2006
- Messages
- 9,408
I guess before they make an expansion pack they'll make a third GOTY edition with all DLC and for that they'll need some new DLC.
They've already been introducing new features without an expansion pack or DLC. Why end this trend? So far, really the only major features introduced outside of the main game are the three wonders added in the Wonder DLC.
I'm pretty sure there's not going to be any expansion packs. The DLC serves to add extra maps, scenarios, and civs. The base game itself has already undergone a major overhaul without charging us for it. I'd prefer they continue refining the game like this the way they've been doing without trying to weasel more cash out of us to fix what's broken. Likewise, there doesn't need to be an expansion pack to fix the AI; they should fix it in the existing game.
if they bring out an Xpac, they might squeeze some extra cash out of tightwads like me that refuse to buy the DLC
I am talking about major gameplay effecting features like colonization, religion, espanioge, stability & revolutions etc.
To my perseption, right now ciV + DLCs = cIV + Warlords. We are missing Bts right now for ciV.
No, releasing an expansion won't weasel out more cash. Their current model is the cash trap and everyone knows it. $5 for a civilization = ripoff.
I would argue that the patches are already adding major gameplay features. The game plays radically different than when it first came out.
It's only been a year, of course we're only to Warlords. Give it another year and then Civ V + DLCs = BTS. (Hopefully with better AI, but that's another subject for another day.)
First off to be fair, you get a civ and a scenario, along with related Steam achievements. I'd say $2.99 a pop would be a better price, but they didn't ask me.
In any case it's a moot point. My argument was thus: why should they stop doing what they're already doing for free and start charging us extra for it by calling it an expansion pack?
I would argue that the patches are already adding major gameplay features. The game plays radically different than when it first came out.
what are these major gameplay features that have been added? i must have missed them, the closest that i can think of is to add stone ....
What would be the point of an expansion pack that continued updates and DLC do not already address? As it is, buying all the DLC together costs more than most people probably payed for the base game.
I dont know if it is major but: Aqueduct, more National Wonders, more Natural Wonders, more diverse way of gaining happiness (policies, buildings), replay, hotseat, etc.
People are confusing a distribution model with content.
DLC = method of distribution
If I suddenly stop buying physical copies of books and switch to eBooks, does the content change? Of course not.
There's absolutely no reason we couldn't see new features such as espionage, religion, multiple leaders for a civ, corporations, etc, etc, etc added to the game.
"DLC" doesn't limit content. Many, many games on Steam have expansion packs.
Fluffball said:All that has been done is tweaks, balances and extenstion of a current them. There have been actual gameplay changes or additions.
Quoted for truth.
Which is more than some Civilization expansion packs in the past have done.
Maybe I am wrong but to my understanding, players who play multiplayer would hate that if they take DLC path for introducing new features (=> more difficult to find matches with players having same gameplay features DLCs).