From this article:
http://seattlepi.nwsource.com/videogames/211972_gametypes.html
http://seattlepi.nwsource.com/videogames/211972_gametypes.html
Our true natures are revealed by many choices we make: the cars we drive, our clothing, the food we eat, the music we enjoy and the films we watch. We are, to an extent, what we consume.
Then there are video games -- the red-headed stepchild and favorite whipping boy of pop media. Video games also betray our hidden selves. By their interactive nature, we relate with games more intimately than any other entertainment medium. An average video game requires an investment of 10 to12 hours of our precious time.
The Control Freak
The Control Freak may think that only games can bring some much needed order to their lives. If everyone else is calling the shots in the real world, they can rule over every detail in the digital realm.
So-called god games are a godsend for the CF. Micromanaging may be a pain to co-workers, but in The Sims and Tycoon series games it's an essential skill. Mighty corporations and entire populations live or die under the CF's focused gaze.
The CF got hooked on gaming with Sid Meier's "Civilization" and "Railroad Tycoon" and has most recently found an outlet for obsessive compulsive tendencies in "The Sims 2," "Rollercoaster Tycoon 3" and "City of Heroes."