Nukeknockout
Rusty Hinge
"The year is 2015. The war on terror has escalated since the bombing of the U.S.S. Cole during 2012, the Mudanjiang disaster of 2013, & the general increase in the number and severity of terrorist attacks.
Many of the terrorist organizations have loosely joined together under the banner of the "Global Liberation Army", or GLA. The GLA is commencing numerous attacks on US & UN peacekeeping forces with a fair amount of success, as well as engaging in the wholesale slaughter of Chinese civilians.
These insurgents must be dealt with to preserve the interests of the United States of America."
As the USA's new Joint Strike Squad, can you end the war on terror?
Hello all! I am Nukeknockout, and this is my first hosted AC. I will attempt to do my level best.
Overall Rules:
1)- You're all US Soldiers. This means you are subject to the rules US Soldiers go by in this universe. Anger your superiors enough and you may be courts-martialed, arrested, or outright executed. Get away with angering your superiors to this extent and your character will become an NPC.
2)- All rolls will be resolved with a d20. "Opposed rolls" will be avoided under most circumstances.
3)- Treat each other nicely when you're out of character.
4)- Standard GM rules apply. Namely, that if I rule on something, that's how it is.
5)- I reserve the right to rule on anything pertaining to the game, including but not limited to the rules.
To play, choose a class, make up a name, a bio, and we'll go from there. Talk to me if your character has a skill which is not represented.
Stuff:
Class is what type of equipment the USA issues your character. That's the best way to think of it.
Weapons are vitally important to your function in the game as soldiers. The only common point between all of them is that they are designed to kill people. Other than that, they vary in their strengths and weaknesses.
Equipment is the collection of secondary gear you have access to. These range from armor to goggles to all kinds of things.
Call-ins are support you can bring in to aid you in your mission. These are easily the defining strength of USA soldiers, as you will be constantly outnumbered. Each one can be used exactly once per mission, so choose wisely.
Reputation is represented on the class lists by a series of plus signs before certain items. One plus is Veteran, Two is Elite, and Three is Heroic. Reputation is how highly the USA views your unit. Naturally, the more they like you, the more of the really good toys they let you play with. Reputation is handled on a squad-level basis, and is heavily affected by mission performance. It is possible to lose reputation, in which case you will lose access to higher level abilities & equipment.
As a general guideline-
Things which improve reputation:
-Accomplishing missions.
-Inflicting damage to the enemies of America.
-Protecting the USA's assets.
-Capturing hostiles & intelligence.
Things which reduce reputation:
-Failing missions.
-Losing strike planes.
-Friendly fire.
-Summarily executing prisoners & burning documents.
"Attention all of you. You are the best of your branches of the service. This Joint Strike Squad will accomplish the impossible- we will end this war. I know it doesn't look easy. Our enemies are numerous, well trained, and impossibly well equipped. But we will succeed. Because we're Americans! We're looking out for the world! That's what we do."
-Brigadier General Ulysses Simon Anfran.
COMMANDING OFFICER SIGNED OFF.
The first mission will be in the evening of Monday, February 6 2012. Note: While I prefer you to use the metric system when possible, since we are playing America with it's noted respect for imperial measurements, I will accept such measurements.
-Nukeknockout
Many of the terrorist organizations have loosely joined together under the banner of the "Global Liberation Army", or GLA. The GLA is commencing numerous attacks on US & UN peacekeeping forces with a fair amount of success, as well as engaging in the wholesale slaughter of Chinese civilians.
These insurgents must be dealt with to preserve the interests of the United States of America."
As the USA's new Joint Strike Squad, can you end the war on terror?
Hello all! I am Nukeknockout, and this is my first hosted AC. I will attempt to do my level best.
Overall Rules:
1)- You're all US Soldiers. This means you are subject to the rules US Soldiers go by in this universe. Anger your superiors enough and you may be courts-martialed, arrested, or outright executed. Get away with angering your superiors to this extent and your character will become an NPC.
2)- All rolls will be resolved with a d20. "Opposed rolls" will be avoided under most circumstances.
3)- Treat each other nicely when you're out of character.
4)- Standard GM rules apply. Namely, that if I rule on something, that's how it is.
5)- I reserve the right to rule on anything pertaining to the game, including but not limited to the rules.
To play, choose a class, make up a name, a bio, and we'll go from there. Talk to me if your character has a skill which is not represented.
Stuff:
Class is what type of equipment the USA issues your character. That's the best way to think of it.
Weapons are vitally important to your function in the game as soldiers. The only common point between all of them is that they are designed to kill people. Other than that, they vary in their strengths and weaknesses.
Equipment is the collection of secondary gear you have access to. These range from armor to goggles to all kinds of things.
Call-ins are support you can bring in to aid you in your mission. These are easily the defining strength of USA soldiers, as you will be constantly outnumbered. Each one can be used exactly once per mission, so choose wisely.
Reputation is represented on the class lists by a series of plus signs before certain items. One plus is Veteran, Two is Elite, and Three is Heroic. Reputation is how highly the USA views your unit. Naturally, the more they like you, the more of the really good toys they let you play with. Reputation is handled on a squad-level basis, and is heavily affected by mission performance. It is possible to lose reputation, in which case you will lose access to higher level abilities & equipment.
As a general guideline-
Things which improve reputation:
-Accomplishing missions.
-Inflicting damage to the enemies of America.
-Protecting the USA's assets.
-Capturing hostiles & intelligence.
Things which reduce reputation:
-Failing missions.
-Losing strike planes.
-Friendly fire.
-Summarily executing prisoners & burning documents.
"Attention all of you. You are the best of your branches of the service. This Joint Strike Squad will accomplish the impossible- we will end this war. I know it doesn't look easy. Our enemies are numerous, well trained, and impossibly well equipped. But we will succeed. Because we're Americans! We're looking out for the world! That's what we do."
-Brigadier General Ulysses Simon Anfran.
COMMANDING OFFICER SIGNED OFF.
The first mission will be in the evening of Monday, February 6 2012. Note: While I prefer you to use the metric system when possible, since we are playing America with it's noted respect for imperial measurements, I will accept such measurements.
-Nukeknockout