Find the error(s) in database.log and then find the corresponding (or near-enough) timestamp in modding.log. That will help you un-suck 99% of those errors.
uhhh.... yeah, about that.
I have not one single clue on how to go about doing that. *shrug*
Find the error(s) in database.log and then find the corresponding (or near-enough) timestamp in modding.log. That will help you un-suck 99% of those errors.
uhhh.... yeah, about that.
I have not one single clue on how to go about doing that. *shrug*
I'm digging the seven seas map!![]()
Seems theres a notifier now when a barb camp spawns.
Which is greatly appreciated. I hope clicking on it takes you to the location of the camp.
Which is greatly appreciated. I hope clicking on it takes you to the location of the camp.
I'm digging the seven seas map!![]()


Also: I'm noticing a big performance increase.
The Seven Seas map is brilliant, big land masses, canal spots, peninsulas, narrow oceans.. will probably be my new favorite!
VOLCANO GOD LIVESGoddess of Fire
I'm sure it made sense to them already but I like to pretend in my head that it was inspired by me suggesting this:Power
- Changing the rules for which Power Plant resources are used first. Uranium, as the most power-efficient resource (16 power per unit), will now always be used before Oil (4 Power) and Coal (4 Power), if it is available.
A fanatic can dream!13. Power plant order of precedence is changed. Currently the order is largest stockpile->largest income->most advanced. This is not transparent to players. It will now be most advanced->largest stockpile->largest income.
This to allow players to actually get the clean power they desire from nuke plants. Presently building a nuke plant may be worthless if you have more coal deposits than uranium (very common scenario.)
Did I miss something or is there now a policy card for IZ buildings? There hasn't been historically, ever. (A big reason IZs have been meh.)Factories with policy cards and powered are +12
With lumbermills and quarries now slated to match Mine output, it's going to be a lot easier to survive on flat green spaces.I was hoping for a much needed early production boost for pasture improvements.