Discussion in 'Civ6 - General Discussions' started by Ozymandias9891, Jun 18, 2019.
uhhh.... yeah, about that.
I have not one single clue on how to go about doing that. *shrug*
When it's been a while since your last game!
I'm digging the seven seas map!
Whats the game version now? Just started it up but can't play a game yet, just looking to see if the patch loaded successfully
Edit: Scratch that, saw in another thread it's 220.127.116.118... Please ignore this post and let me know you've ignored it successfully
I got a little bit of a chuckle from Disinformation Campaign. I kept thinking how funny it would have been if they called it "Fake News". Over all the patch is quite impressive. I'm looking forward to checking out the UI changes, but it would appear we don't have a Citizen Growth (population) notification like we had in Civ V. It's not a deal breaker, but It served as a reminder to make city adjustments (if needed) upon getting a new citizen.
If you're on windows, they're in My Documents\My Games\Sid Meier's Civilization VI\Logs. If you're on mac / linux I'm afraid you'll have to google their location.
Good Re-Balancing work overall -- nothing absolutely specific or preferences until i can judge the facts within gameplay experiments.
I expect the newest UI stuff (Gossip bars, Pantheons selector, Diplo-Stacks, etc) to be very cool help.
Also looking forward to that map type! Anyone have some cool stories, experiences or screenshots?
Seems theres a notifier now when a barb camp spawns.
June 2019 Update: The Barbarians Strike Back!
Which is greatly appreciated. I hope clicking on it takes you to the location of the camp.
It does indeed. It. Is. Wonderful.
It does, which is amazing.
Btw I don't have the diplomacy ribbons - is there an option to activate them?
Also: I'm noticing a big performance increase.
diplomacy ribbons are default turned off, turn them on in the interface options
I thought I would too. But then I have been trying to play it since the patch came out (2 hours now). I have yet to receive one single playable starting location. I'm up to like 80 restarts now. I must be having enormously bad luck.
Also this. Turns are going quicker, transitioning between map and leaders is seamless (traditionally my computer would lag 1-2 seconds between them).
The Seven Seas map is brilliant, big land masses, canal spots, peninsulas, narrow oceans.. will probably be my new favorite!
Out of curiosity are you saying this from experience, or expectation?
I was hoping for a much needed early production boost for pasture improvements. The map generators seem to produce an awful lot of what I refer to as "empty greens" areas where the only real production you will ever see from improvements are pastures and lumber mills. I am a lover of chopping, so those pastures are really important and if it is just cows then that spot is pretty much garbage regardless of how much food it can produce (usually a lot).
VOLCANO GOD LIVES
I'm very excited for this change:
I'm sure it made sense to them already but I like to pretend in my head that it was inspired by me suggesting this:
A fanatic can dream!
Did I miss something or is there now a policy card for IZ buildings? There hasn't been historically, ever. (A big reason IZs have been meh.)
With lumbermills and quarries now slated to match Mine output, it's going to be a lot easier to survive on flat green spaces.
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