Jurassic Park Interface and Terrain

Balthasar

Wise Man
Joined
Mar 11, 2005
Messages
3,293
jpbaltitle.jpg


Doing grunt work on the Steampunk Scenario made my brain hurt, so I took a break and made a fun little interface/terrain package for Lord Malbeth's "Jurassic Park is Frightening in the Dark" scenario.

Things to look at:

Hawaiian/Tropical Mountains & jungle
Modern looking advisor & civilopedia buttons
Jurassic Park-style fences (these have been changed lately; see post #13)
My old fat roads
True-to-the-movie City/building graphics

My thanks to Lord Malbeth for letting me remix and remod his mod for my own pleasure.

To use this you have to download and set up the original scenario first, then overwrite it with these files.


Lord Malbeth's thread is here.

The download for this is here.

When LM merges everything into one file, I'll link here to that.

Now for the Pretty Pictures - I'll put these into spoilers in a few days:

Player Setup:
Spoiler :

jpnewplayersetup.jpg



Main Screen and Terrain
Spoiler :

jpmainscreen.jpg



City Screen

Spoiler :
jpcityscreen.jpg



Advisor Screen
Spoiler :

jpdomestic.jpg



Tech Tree (Science Advisor Screen)

Spoiler :
jpscienceadvisor.jpg


Note: this is only for personal use, and for sharing among us Civ forum members, and is not ever, ever to be used for sale or profit. This, like the Star Wars and Star Trek mods, falls under the heading of "fan creation" and is not intended to impinge on anyone's copyright. Should you ever misuse this file, you can deal with Stephen Spielberg and teams and teams of lawyers. Good luck.
 
Wow!

Where do you find the time...

5. I have no other life.

4. I deliberately picked a scenario based on 6 basic colors. Clever, huh?

3. I stole every graphic I could get my hands on.

2. I do this to keep from running, screaming, into traffic.

2 1/2. It's all my girlfriend allows me to do.

1. I make the time, buddy. :smug:

________________________________________

P.S. Pounder, could you take a look at the fence file? Because I'm terrible with palettes, I basically took your tin fence and used the color scheme to make these, (hoping that the already indexed colormap wouldn't change), and it works fine in-game, but looks like hell in the editor with all of the purple showing - like a palette problem in reverse. I can't figure out what I did wrong. I'd appreciate your advice.

- Bal
 
Oh, okay, thanks Pounder; I thought it was something I did. whew. I guess that's the price you pay to have more colors in your mudbasket. This little project has made me appreciate your original fences all the more. You wouldn't happen to know why I can't get rid of the pink strip along my Civilopedia screens, would you? It's driving me nuts. It didn't happen with the Steampunk interface. Anyone, jump in...
 
Man, you just have to be gone for a few days to realize how much really still goes on around here.

Fabulous work there Balthasar! I especially like your far reaching modding encompassing all the area's of the interface. The unit buttons are very nice, did you select all the original icons practically pixel by pixel? I also love the way you present/organize your threads. It definitely adds an effect of quality to the work.

There were a couple things I noticed that may or may not want changing: The player-setup screen Jurassic Park icon is pretty pixelated. I've cleaned up another version that might work better for you and attached it below.

IMO, the "Jurassic Park" on your thread title would be a better fit on the mini-map box than what is currently there. The "Park" especially is hard to make out. I would also loose the doors which although they add a pretty clever touch don't seem to sync well (and they appear to cover some of the mini-map as well).

As a sort of last request would be possible to obtain the dark woody background?

You wouldn't happen to know why I can't get rid of the pink strip along my Civilopedia screens, would you? It's driving me nuts. It didn't happen with the Steampunk interface. Anyone, jump in...

They appear this way in-game?

Again a really good job all around from one of our verterans. :thumbsup:

edit, I used 0 compression on the *.png file so it was too big for the forums... get it here.
 
Very Creative Work Balthasar... It all goes together very well for a Really Good Looking Game :goodjob:

I assume you are using Dead Bodies as the Pollution.

The Magenta line on the Right side of ALL Civilopedia Screens is the Fault of Hard Coded misalignment and cannot be corrected. This Only happens in Scenarios. It Bugs Me Too but we just have to live with it because we cannot realign the Screens with the Transparent Background.
 
The unit buttons are very nice, did you select all the original icons practically pixel by pixel?

No, credit for that goes to Partizanac. Those buttons are in the database, here.


The player-setup screen Jurassic Park icon is pretty pixelated. I've cleaned up another version that might work better for you and attached it below.

Thank you. It was an improvement, and you can see the results already in post #1 where I replaced the old player setup with the new one.

IMO, the "Jurassic Park" on your thread title would be a better fit on the mini-map box than what is currently there. The "Park" especially is hard to make out. I would also loose the doors which although they add a pretty clever touch don't seem to sync well (and they appear to cover some of the mini-map as well).

I did a little test last night of the map box with and without the doors. Turns out the tiny amount of land that's covered by the doors is barely able to be seen even without them. So I'll leave the doors - after all the mainland is far, far away off the map anyway. I also like the Jurassic Park letters at the top of the mini-box, so I compromised and made them (a little) more readable & added torches.

jpmapwtorches.jpg


As a sort of last request would be possible to obtain the dark woody background?

It's called "Dark Asian Bamboo". Here you go: Dark Asian Bamboo.jpg

{The pink stripe on the right edge of the civilopedia screens} appear this way in-game?
Spoiler :

jpcivstripe.jpg


Yes they do. If they don't on your screen, let me know immediately.

Now on top of all that, I got looking at the fences, and decided that there were too many columns, so I re-worked them:

jpfences4109.jpg


So thanks for the advice and the image againsttheflow, even if I didn't use all your suggestions.

If you've already uploaded this before today (Apr 1, 09), then you can update with this patch. Otherwise these changes have already been added to the database download:

JP Patch 1

Otherwise, thanks for the compliments, everyone.
 
You could download and use my victorian railroads (available in my signature, below) which will be easier to see against this terrain. After all it is a theme park...

I just thought I let you know about the railroads. In-game I was first very positive surprised over these very good visible roads. After building the railroads I have wondered where the `rail`/roads has been remain. If you add a railroad with brighter colors (or the same colors as the roads) these PACK will be even more perfectly.
A superb work in any case !!!

I have already downloaded ALL of your superb work. And I will surely do so in the future.
(I will try out your victorian railroads)
 
Very Creative Work Balthasar... It all goes together very well for a Really Good Looking Game :goodjob:

I assume you are using Dead Bodies as the Pollution.

The Magenta line on the Right side of ALL Civilopedia Screens is the Fault of Hard Coded misalignment and cannot be corrected. This Only happens in Scenarios. It Bugs Me Too but we just have to live with it because we cannot realign the Screens with the Transparent Background.

Whup.. I was so busy answering againsttheflow's post that I didn't notice yours slip in there...
The Dead Bodies as pollution is Lord Malbeth's innovation. I like it, but I can't wait to see a volcano blow. Mass casualities.
Thanks for clearing up the pink line thing. I just knew someone like you would know the answer to that one. Thanks Vuldacon.
 
Damn, ATF, you've got a keen eye. You're hereby my first choice for playtester when I need one. You got me copper, I was wrong. I opened up the Lost Worlds beta I'm working on, and there's the pink line on the Civilopedia file, big as life. I guess I just never noticed it before, because of the relative color scheme. It really stands out against the dark wood of this mod. I suppose that suggests that it would be wise to favor reds and pinks for Civilopedia borders in the future if I really want it to disappear....
 
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