Thanks Ben. I agree with both suggestions - kind of.
I use Blue Marble myself, and I think its a great improvement over the original graphics. But since the mod works fine with and without Blue Marble, and since some people might actually prefer the original graphics, I chose not to include Blue Marble with the mod.
Actually, there are a some parts of Blue Marble that I don't like. On my own computer I've edited it to suit me. So if I did include it with this mod, I'm not sure if I should include the version I like, or the version the Blue Marble designer likes...
About religion. I agree that there are problems with the current religion system, and I intend to change it. I've been trying to think of how best to fix it. I just haven't gotten around to it yet. I haven't thought of a solution that I really like. Maybe I should browse around through other mods to see how they deal with it. On the topic of religions, I've also been trying (and failing) to think of a good way to buff Divine Right. I know that some mods give a great prophet to the first civ, and I think that's a decent idea, but I really think the tech needs something more permanent. Currently, all the benefits of Divine Right go to the first couple of civs to get it; and then it just becomes a complete waste of research points with no value whatsoever. ...
I use Blue Marble myself, and I think its a great improvement over the original graphics. But since the mod works fine with and without Blue Marble, and since some people might actually prefer the original graphics, I chose not to include Blue Marble with the mod.
Actually, there are a some parts of Blue Marble that I don't like. On my own computer I've edited it to suit me. So if I did include it with this mod, I'm not sure if I should include the version I like, or the version the Blue Marble designer likes...
About religion. I agree that there are problems with the current religion system, and I intend to change it. I've been trying to think of how best to fix it. I just haven't gotten around to it yet. I haven't thought of a solution that I really like. Maybe I should browse around through other mods to see how they deal with it. On the topic of religions, I've also been trying (and failing) to think of a good way to buff Divine Right. I know that some mods give a great prophet to the first civ, and I think that's a decent idea, but I really think the tech needs something more permanent. Currently, all the benefits of Divine Right go to the first couple of civs to get it; and then it just becomes a complete waste of research points with no value whatsoever. ...