Chiyochan
King
My Five Impossible Civilization 5 Requests, which defeated so many humans in the past...
How many of them can you fulfill?
1. The terrain of Civilization 5 have become recessive to tile features. My first impossible request for Civilization 5, You must cure this genetic disorder and make Tile Features and Terrain bonuses additive.
2. Preprogrammed Scenario AI. The XML provided by Fraxis is robust, but it alone is not sufficient to Tell an AI exactly what to do in a scenario. My Second Impossible Civilization request, A user friendly system of ordering AI behavior. down to the improvements they will build, the places they will settle, the technologies and policies they will take. Can you possibly design a tool that will let everyone create interesting scenarios.
3. Improved Civilization behavior. Civilizations have atrocious behavior. Many of their personalities are paper thin. They are so mad that many of them will forgo high yield Core provinces adjacent to their capital, for some place far away in Siberia. They will look at others taking city states with such disdain, that a single conquest will have the entire world at a player's throat. They are so horrible in offense and defense they cannot form a front, they cannot even value enemy troops, often attacking useless triremes with seigeworks while melee units approach their capital. This request; You must overall improve the AI's ability to think including to value threats and Conduct Combat, value their land and holdings and settle in good places, and to trade well. If the AI cannot competently compete with the players holdings and economy on Prince, You have not mastered this impossible request.
4. The fourth request is simpler than AI, Can you do it I wonder? Many have called a return of layered maps for Civ 5. My what an interesting concept. Can you be the one to extend the engine and SDK so that it can handle multiple linked maps in parallel? I'll be lenient, You can even replace all terrain assets with Civ 3 like 2d textures. As long as the linked maps remain functional you have fulfilled the fourth impossible request.
5. The fifth and final impossible request for Civilization 5 is more than just the giant map request of yesteryear. Even more than just the tidbits and bugs of the game. To really improve and expand the functionality of Civ 5's system, I want you to adopt the Pops system of Victoria. Too long have the citizens of civilization been abstractions. The springboard of this civilization 5 mod leads to nothing less than the desires of your people, The valuing of your troops, and the stability of your empire. With this request it becomes not only possible to create the most robust and intuitive revolution mod. It gives your people an identity of their own. Implementing such a revolutionary mod will require discretion and much testing, but for functionality, the request requires distinctions of class, wealth, met or unmet needs, desires and ideology, and the referencing of such aspects for scripts.
[Note: All of these requests are supposed to be really hard maybe impossible but I feel that the entire community would benefit from them, They are not requests for just myself, Cookie to whoever gets the reference.]