hey ket
well thanks for caring first,
after bad exp' we decided a while ago to work only with wr mod componants,
my sdk modifications - includes only some sevo stuff - from 1.61, and dale for wr +lopez airforce for wr,
and so far eversince i did the wr version - there was no ctd's from sdk issues,
also now - the mod runs very good - 95% - only reported one ctd - from a missing building - fixed already.
but you right - we dont have desire to add anymore 1.61 stuff -
the merc mod -
mrgenie rewrote the whole code...
he made it work under wr perfactley acctually - he has much knowledge in python so i trust him - the only bad thing -it doesnt work on mp game - but we will fix it later on - so mean while we are releasing a patch that will disable the mercs untill my guys will do so.
bout the genetic,
i know - my desire is now to use most of the stuff -
my aim is to add future techs,
future buildings, units and wonders, not more.
im not going to include the sdk and python changes, cause i dont want to use the ocean development stuff and the other tweaks theres,
so ill be most carefull bout it
il pm bout the colabetration
seedy ,
i wont include ocean stuuf - seewhat i wrote to ket,
also - ill try not to create "unrealistic" troops, just advanced..