I think this kind of thread might be helpful to me and to other players like me - long with the series, good at general strategy and tactics, but a little worse in micro and game mechanics.
The problem with the transition from King to Emperor is that King is really easy and Emperor is significantly higher ( lower levels transitions are not so huge). On the King difficulty level no matter what map I am playing on, what civ I choose or what are my enemies, I win 90% of my games ( and there are not so many of them, as I am time limited). On Emperor - I won one game in G&K and now none in BNW.
Looking through some threads, I have noticed that by the turn 100-120 most of you are a lot more developed, have bigger cities and doing more bakers. I must do something wrong.
My last game was Korea and my initial assumption was that I will play with just 2-3 cities and I will rely on GP generation and will go for tech. victory. Another point on the list was that I will not attack an enemy civ.
In general the game outcome is:
- I am maybe able to build a wonder or two, among which there are no GL, HG, ToP, Pyr, SH or NotreDame.
- I am technologically mediocre at most
- my army is weak
- they have 3-4 cities, i have 2 and only the Cap is OK by means of size, prod, bakers,etc.
My approach is as follows. I go for scout-shrine-worker (i can't see any worker to steal from CS by the turn I can build it), then I am trying to build GL, if I start later, it is not possible to get it at all. If i do not have three forest to chop, it is not even worth trying to get it. I am improving tiles, some lux, looking for a good spot for two other cities. I have also noticed that if I will no find ruins with culture boost +20, I am usually playing much slower as I do not open Tradition tree so fast ( its the stacking effect of not having +3 culture).
Maybe I should biuld caravans faster ? I am usually low on gold. I am selling embassies for 1gpt , lux for 3-4 gpt if I can, but its hard for me to buy a settler, pay a CS i need. I can't build enough military, I can't build wonders, do enough trade... I feel like on King it was just OK, only a few improvements to the AI gameplay could fix the thing. The Emperor is like the AI has so many bonuses that I am not playing the kind-of-simulation game but rather kind-of-a-chess game, therefore I need some good movements advice.
What would you recommend for micro management that I might be lacking of? Here is the screenshot of my last game.
How do you start your game exacly? Technology, build order? Maybe I am trying to built wonders too much?
Screenshot: LINK
any help appreciated.
The problem with the transition from King to Emperor is that King is really easy and Emperor is significantly higher ( lower levels transitions are not so huge). On the King difficulty level no matter what map I am playing on, what civ I choose or what are my enemies, I win 90% of my games ( and there are not so many of them, as I am time limited). On Emperor - I won one game in G&K and now none in BNW.
Looking through some threads, I have noticed that by the turn 100-120 most of you are a lot more developed, have bigger cities and doing more bakers. I must do something wrong.
My last game was Korea and my initial assumption was that I will play with just 2-3 cities and I will rely on GP generation and will go for tech. victory. Another point on the list was that I will not attack an enemy civ.
In general the game outcome is:
- I am maybe able to build a wonder or two, among which there are no GL, HG, ToP, Pyr, SH or NotreDame.
- I am technologically mediocre at most
- my army is weak
- they have 3-4 cities, i have 2 and only the Cap is OK by means of size, prod, bakers,etc.
My approach is as follows. I go for scout-shrine-worker (i can't see any worker to steal from CS by the turn I can build it), then I am trying to build GL, if I start later, it is not possible to get it at all. If i do not have three forest to chop, it is not even worth trying to get it. I am improving tiles, some lux, looking for a good spot for two other cities. I have also noticed that if I will no find ruins with culture boost +20, I am usually playing much slower as I do not open Tradition tree so fast ( its the stacking effect of not having +3 culture).
Maybe I should biuld caravans faster ? I am usually low on gold. I am selling embassies for 1gpt , lux for 3-4 gpt if I can, but its hard for me to buy a settler, pay a CS i need. I can't build enough military, I can't build wonders, do enough trade... I feel like on King it was just OK, only a few improvements to the AI gameplay could fix the thing. The Emperor is like the AI has so many bonuses that I am not playing the kind-of-simulation game but rather kind-of-a-chess game, therefore I need some good movements advice.
What would you recommend for micro management that I might be lacking of? Here is the screenshot of my last game.
How do you start your game exacly? Technology, build order? Maybe I am trying to built wonders too much?
Screenshot: LINK
any help appreciated.