Your building mids? 1485 turns?
100% never happen.
You need workboats and culture with libraries or monuments. Your biggest issue is colonial costs should you ever leave this island. I fear for this game on such a weak start.
You killed the southern fish resource too. You killed a grassland with Birka. Hill was much better. Why would you run mine on low food games. Capital could grow quicker on 1f mine.
You are financial so sea tiles at 2f 3c with MC Colossus could work well. Cottage will be okay on normal grassland. You need an island city for 2c trade routes.
Really not sure about city placement here. This will be a cruel game given marathan speed. See how map plays out. How far can cottages and sea commerce take you this game? 2 food resources to carry you.
Sorry didn't look at workers.

You need workboats and culture with libraries or monuments. Your biggest issue is colonial costs should you ever leave this island. I fear for this game on such a weak start.
You killed the southern fish resource too. You killed a grassland with Birka. Hill was much better. Why would you run mine on low food games. Capital could grow quicker on 1f mine.
You are financial so sea tiles at 2f 3c with MC Colossus could work well. Cottage will be okay on normal grassland. You need an island city for 2c trade routes.
Really not sure about city placement here. This will be a cruel game given marathan speed. See how map plays out. How far can cottages and sea commerce take you this game? 2 food resources to carry you.
Sorry didn't look at workers.
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