Kyriakos' terrain graphics converted to fortified towers

Joined
May 22, 2020
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This fortified tower city improvement is meant to be a cheap defense that won't go obsolete but requires maintenance in my mod. Historically, fortified towers and motte and bailey forts were a cheap solution to fortification needs. While expensive fortifications like stone castles and bastion forts went obsolete due to their cost in the face of new firepower, these cheap forts remained highly popular into the Boer war and modern day. While not able to stand up to heavy siege weaponry, they will keep light raiders and insurgents at bay.

The graphics belong to Kyriakos. I just copy pasted them into city improvement

The ancient and medieval version are based on fortified towers on mottes and tower houses.


The industrial one is based on blockhouses.

The modern version could be a concrete pillbox. But since I've already use pillboxes for more expensive fortifications I'd rather it be a radar tower facility.
 

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If you'd like to use the fortified tower as a period only improvement that will go obsolete you can enjoy culture group flavors with more Kyriakos' city and terrain graphics conversions:

Screenshot (47).png
 

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Hey brother, how do I implement this city graphic in the scenario? https://forums.civfanatics.com/resources/3d-kingdom-of-serbia-city-set.6748/

Thank you!

In order to have a scenario only city set, you need to have a separate "Art"-"Cities" folder in your scenario folder. Inside that folder, insert your city graphics. The game is hardcoded to read them the way they are in stck game. So make sure to name your graphics properly. Let's say your Serbia civ is in the Mediterranean group. The graphics would have to be named "rROMAN" and "ROMANWALL".
 
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