How does the game determine whether a body of water is fresh or ocean?
When I make a map, I can't figure out why certain inland bodies of water are fresh (and can therefore irrigate off of them) and others are treated like ocean squares.
I just make a map with a continent with a pile of lakes that are 3-6 squares in size with rivers connecting them. Some are regarded as fresh and others not,.
Any idea on how to make a lake fresh water?
(If there is a thread on this subject already existing, my apologies)
When I make a map, I can't figure out why certain inland bodies of water are fresh (and can therefore irrigate off of them) and others are treated like ocean squares.
I just make a map with a continent with a pile of lakes that are 3-6 squares in size with rivers connecting them. Some are regarded as fresh and others not,.
Any idea on how to make a lake fresh water?
(If there is a thread on this subject already existing, my apologies)