nj666
Warlord
- Joined
- Oct 28, 2017
- Messages
- 202
Food yield from Lake should be decreased from 3 to 2.
In a recent game I started near other player and he had 8 tiles of Lake near capital. He got 6 population in capital while I only got 2 ( I get adequate tiles, but no lake), then it proceeded growing to 7, 8, 10, even before getting a worker. He just overran me with no effort and there is nothing, NOTHING I could do..
Wheat tile produces 2 food, and is relatively rare tile type ( 2, maybe 3 per city ). Lake produces 3 food and can occupy 8 or more tiles, all in close vicinity to city, leading to rapid growth, domination in early game, following by inertial snowballing that is hard to compete with. To make things even worse, player can pick pantheon and then he will get 8 or more tiles with 4 food for free.
Suggested fixes:
- reduce food yields from Lake to 2 (maybe allow work boats to increase it to 3)
- prevent settlers from spawning near lakes
Pantheon itself is not a problem because lakes are overpowered already, it just adds a bit more to it. With 2-food lakes it will work perfectly.
In a recent game I started near other player and he had 8 tiles of Lake near capital. He got 6 population in capital while I only got 2 ( I get adequate tiles, but no lake), then it proceeded growing to 7, 8, 10, even before getting a worker. He just overran me with no effort and there is nothing, NOTHING I could do..
Wheat tile produces 2 food, and is relatively rare tile type ( 2, maybe 3 per city ). Lake produces 3 food and can occupy 8 or more tiles, all in close vicinity to city, leading to rapid growth, domination in early game, following by inertial snowballing that is hard to compete with. To make things even worse, player can pick pantheon and then he will get 8 or more tiles with 4 food for free.
Suggested fixes:
- reduce food yields from Lake to 2 (maybe allow work boats to increase it to 3)
- prevent settlers from spawning near lakes
Pantheon itself is not a problem because lakes are overpowered already, it just adds a bit more to it. With 2-food lakes it will work perfectly.