Circuit
Writing Letters
Thank you all for the compliments. Writing the update was quite fun. I'm glad many of you are looking forward to playing, because right now I'm looking forward to modding. 
I feel I failed to clarify a detail about units: you can only give orders to units that have already been deployed (that is, you can see them on the most recent map). While units you build can defend (hint: when an attacker is coming for an HQ, building lots of garrisons can save you), they cannot be given movement or attack orders until the next turn.
The same also goes with constructing buildings, improvements, and also for claiming ruins and presenting their terms. You cannot assume that those are under your control until after those hexes have fallen under your control (in essence, after the dot with your color appears by the hex's number). That clarification has been added to the rules. If you sent orders with these assumptions, you don't have to resend them. You're fine. This is just for future information.
I also reduced the defense of Regulars from three to two, for balance purposes.
On the map size: I will make maps slightly larger, and instead of using Photobucket use Image Shack.
Also, kudos to Abaddon for attaching a map with his troop movements. That was quite handy. Don't worry if you didn't attach a map with troop movements this turn, but in the future, you may want to consider it.
A little reminder: there are story bonuses for any interested.

I feel I failed to clarify a detail about units: you can only give orders to units that have already been deployed (that is, you can see them on the most recent map). While units you build can defend (hint: when an attacker is coming for an HQ, building lots of garrisons can save you), they cannot be given movement or attack orders until the next turn.
The same also goes with constructing buildings, improvements, and also for claiming ruins and presenting their terms. You cannot assume that those are under your control until after those hexes have fallen under your control (in essence, after the dot with your color appears by the hex's number). That clarification has been added to the rules. If you sent orders with these assumptions, you don't have to resend them. You're fine. This is just for future information.
I also reduced the defense of Regulars from three to two, for balance purposes.
On the map size: I will make maps slightly larger, and instead of using Photobucket use Image Shack.
Also, kudos to Abaddon for attaching a map with his troop movements. That was quite handy. Don't worry if you didn't attach a map with troop movements this turn, but in the future, you may want to consider it.
A little reminder: there are story bonuses for any interested.